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Game Development

  • Killer Tips in Unity 5

    In this 3DMotive course for intermediate viewers, instructor Alan Thorn explores a collection of high-powered tips and tricks for increasing your productivity in Unity 5.

  • Mobile Game Publishing in UE4

    In this course Chad Morgan is going to be summarizing everything he has learned form his experience in publishing his first mobile game so your experience in doing the same will go more smoothly.

  • Modular Sets in Blender

    In this course intended for intermediate viewers, instructor Alan Thorn explores how to build low-poly environment assets in a dark industrial theme using the Blender software.

  • Advanced C# in Unity 5

    In this comprehensive course targeted at advanced users, learn how to create believable game worlds and behaviors by scripting gameplay in C#.

  • Dynamic Vehicle Setup in UE4

    In this course, Lukas de Kock will be covering how to setup the blueprints for creating a dynamic controllable vehicle in UE4.

  • 2D Adventure Game in Unity

    In this extensive course for intermediate users, instructor Alan Thorn helps you explore how to build 2D games from the ground upwards.

  • Intro to UE4

    In this intro to Unreal Engine 4, Kyle Horwood is going to be taking through various aspects of this incredible powerful game development tool.

  • Advanced Game Mechanics in Unity 5

    In this course, instructor Alan Thorn explores many powerful features in Unity 5, from debugging tools and version control, to 2D sprites and User Interfaces.

  • Intro to Unity 5

    In this course, instructor Alan Thorn explains everything you need to get started in Unity 5, even if you’re completely new to game development.

  • Creating a Unity Puzzle Game

    Learn the full process of creating your own game as instructor Alan Thorn takes you through the process of building a 3D puzzle game inside of the Unity engine!

  • Build a Side-Scroller in UE4

    In this course, instructor Greg Mirles walks us through the process of building a side-scroller level using both 3ds Max and Unreal Engine 4.

  • Custom Weapons in UDK

    In this course on creating a custom weapon in UDK, Justin Harrison takes us through the pipeline of setting up a unique tesla weapon for us!

  • Dynamic Destruction in Maya and UDK

    This tutorial explores methods for creating dynamic destruction in both Maya and UDK.

  • Creating 2D Games in Unity

    In this tutorial, instructor Alan Thorn takes us through the process of creating a 2D Shooting Gallery game with the Unity Game Engine.

  • Unity Tips and Tricks

    In this course, Alan Thorn takes us through some great tips and tricks you need to know when working with Unity!

  • Modular Building in Unity and Blender

    In this course, instructor Alan Thorn takes you through the basics of Blender and Gimp while teaching asset creation pipeline, and follows up by teaching you how to import those assets into Unity.

  • Intro to GameMaker Studio Course

    In this complete Intro to GameMaker: Studio course, instructor Alan Thorn takes us through the entire process of building an old-school,

  • Platformer in GameMaker Studio

    In this course, instructor Alan Thorn will be walking through the process of creating a side-scrolling platformer game from scratch using GameMaker: Studio.

  • The 12 Principles of Animation

    Using Maya, this tutorial will cover the 12 basic principles of Animation, how they apply to everyday objects and characters, and how you can utilize them to bring your character animations to life!

  • C# Programming with Unity

    In this tutorial, Alan Thorn covers many of the C# fundamentals, as well as an introduction on scripting in Unity using the C# language.

  • Unity 3.5 - An Introduction

    In this extensive tutorial series, instructor Alan Thorn takes us through a comprehensive look at the Unity Game Engine.

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