3Dmotive news

Art Dump roundup

Some really fantastic games have come out along with some awesome art dumps in the last months. In case you’ve missed some, or if you need a spot of inspiration in your day, check out this roundup of fantastic Art Dumps: Robo Recall From the team at Robo Recall:  Art Direc...

Posted: 04/15/2017

10 Years Into the Future of Game Art

A Glimpse Into The Future From the GDC Vault is Naughty Dog artist Andrew Maximov who is here to talk about the future of art production. He believes more mechanical processes will be automated, and environment scanning will only continue growing. Deep Learning neural nets will also rev...

Posted: 04/09/2017

Unity 5.6: The last update of 5!

Unity Update 5.6 has released and it will be the last update for this series of the “5” engine! The new features that come with this engine include Vulcan Graphics support, and native Nintendo Switch support. Improvements also include new features for 2D physics, and some imp...

Posted: 04/03/2017

Audio Bundle by Sonniss

Free Sounds! Each year Sonniss releases a free audio bundle perfect for any aspiring Game artist to use in their game level. Check out this years awesome set of audio clips! With 20+ GB of high quality sound effects. From City Scapes to adding machines and factory noises to alien ...

Posted: 04/01/2017

Unwrella 3.10

From 3d.io is a plugin for 3dsMax and Maya that allows users to extract UV maps to be used best with Mari, Zbrush and Mudbox. It preserves user created UV seams and is user friendly. It can instantly create a rough unwrap if you need to bust out prototypes fast, or it can give you a go...

Posted: 03/29/2017

Mari Sale!

For those of you who use Mari or are looking into using it, this week Foundry is selling it on a 40% discount. The 3d painting texture software is one of the best in the industry. The 3d painting software has been used on Dragons from Game of Thrones, movies like Gravity and is the tool ...

Posted: 03/28/2017

Theater sessions from GDC!

Allegorithmic has released a mass of theater presentations on how different artists and studios have applied Substance in current games. Texturing Call of Duty: Infinite Warfare: GDC Theater Sessions Pt 1  Check out the presentation from Josh Lynch on how he used Substance to ma...

Posted: 03/26/2017

Art Inspiration and More Tech Talks!

More and more tech and art talks from GDC 2017 continue to ooze out of the interweb, we’ve made yet another roundup of some very awesome art and tech demos that are rather awe inspiring.  Borderlands 3 Unreal Engine 4 Tech Demo True Photorealism in Real Time - Unre...

Posted: 03/18/2017

Game Design! Round up of light reading for Sunday!

Following GDC there is a lot of awesome and helpful information shared by game pros for making a successful game. Here is an assortment of thoughtful blogs on Game Design, art, environment design and development.   Overwatch: How Blizzard Created a Hopeful Vision of the Future ...

Posted: 03/12/2017

Roundup of free resources!

Wood and Bark for Zbrush From Fredo Gutierrez, senior artist at Stage Clear Studios comes an assortment of free zbrushes of wood texture. Cinema 4D Material Pack! For anyone who uses Cinema 4D, C4D center has some free materials for you to download and use in your projects! Pix...

Posted: 03/11/2017

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