3Dmotive news

Marmoset Toolbag Update 3.04!

Upgrade your Marmoset Toolbag today!  The new update of Toolbag comes fresh with a bunch of new features. New maps including Group and Object ID, Thickness, Concavity, Bent Normals and many others were added. Multiple material sets have been added for baking objects with multip...

Posted: 04/29/2018

Pixel Art Galore!

Working on an indie or game jam project and need some resources on Pixel art? Here’s a fantastic group of pixel art software to help you generate sprites, animations, and backrounds super fast! Hexels From the makers of Marmoset, is the powerful Hexels. Create your own grid, an...

Posted: 04/25/2018

Prism Pipeline!

Streamline all Animations! Need to organize projects? Need to create a fast way to manage multiple scene files and get a good workflow going for your team? Look no further than Prism Pipeline, software for streamlining Maya, 3ds Max, Houdini, Nuke, Blender RV, Shotgun and Deadline - ...

Posted: 04/22/2018

More GDC Presentations!

 In the aftermath of this year’s GDC, more presentations have been making their way online for you to catch. Here are a collection of art talks given at this year’s conference, delivered by some of your favorite game studios and artists.   Sea of Thieves' R...

Posted: 04/16/2018

3D Coat 4.8.14

 Mathematical!  The new and improved 3D Coat has released a fantastic new update. Some new changes include instant mesh auto-retopo with symmetry support, the ability to highlight objects after selection, unify UVs with the same names, Vox Tree multiselection and the ability...

Posted: 04/12/2018

Pixel Game Art Exhibit

Hey digital artists! Have you made any art featured in a published game that you’d like to showcase?   The 15th installment of the annual Into the Pixel exhibition is now accepting submissions for concept, in-game or marketing art and will be displayed at this year&rsq...

Posted: 04/05/2018

Weekend Reading List

SideFX has published a free guidebook on Houdini, their animation software: Houdini Foundations. Whether you’re a complete beginner or an old hand at Houdini, you’re likely to pick up a few new tips and tricks!   Allegorithmic's Wes McDermott has released an updated...

Posted: 03/31/2018

Rubber Ducky Substance + Snap Lens Challenge!

Substance Painter and Snap Inc.'s Lense Studio have joined forces to announce the Rubber Ducky Challenge! For this contest, participants will need to download the rubber ducky model, retexture it with their own amazing design and upload it to be reviewed by a group of judges from Allegorth...

Posted: 03/30/2018

GDC 2018 Mid-week Recap!

The IGF and Game Developers Choice Awards wrapped up tonight announcing The Legend of Zelda: Breath of the Wild as game of the year. Night in the Woods won in Excellence in Narrative. The amazing Tim Schafer was presented with the lifetime Achievement Award. The wonderful night was the...

Posted: 03/22/2018

GDC 2018 Monday Highlights!

 The first day of GDC has wrapped up. Some lovely talk posters made by the staff hung between North and South Moscone Center, industry leaders give talks on the cutting edge technology at the game industry's biggest event. Here are some of the main highlights and news from the fir...

Posted: 03/20/2018

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