3Dmotive news

Folio - Friday Dimi Devos

From Belgium is Dimi Devos, a 3d character artist specializing in low poly characters and creatures. In addition to 3d characters, he does paintings and illustrations on the side. Dimi’s tools of choice are 3d Coat, Topogun, Zbrush and 3Ds Max. His work is fantastically painted, with...

Posted: 08/13/2015

Intro to Blueprints in UE4!

Come Check Out Blueprints in UE4! In this course,  Kyle Horwood will go over an introduction of blueprints inside of UE4. Using the level provided, he will be utilizing level blueprints within UE4 to create toggleable lights that when active allow a door within the level ...

Posted: 08/11/2015

Unreal Engine 4 Tutorials!

Struggling to do things in Unreal? Looking for some more tutorials after going through all of unreal’s UE4 tutorials? Here are a few more tutorials for making your hobby, project, or game that much better! From Twiz is a really nice tutorial for material shading based on slope usi...

Posted: 08/09/2015

Updates to our favorite programs! Knald and Marmoset

Marmoset releases Toolbag 2.08, which comes out with some much sought after features, such as camera limits, auto mesh reloading and improved FBX supports. Marmoset viewer also received an overhaul, including AO, texture filtering and additive tine. Knald beta just receiv...

Posted: 08/08/2015

Folio Fridays - Boy Sichterman

Currently a student at NHTV in the Netherlands, Boy is currently specializing in hard surface props and environments. He works with Zbrush, Maya, Houdini, Vray, Quixel along with substance painter and photoshop. His mechanical modeling is awesome and his futuristic environments are really ...

Posted: 08/07/2015

Independant Games Festival Accepting Submissions!

Submissions for the 2016 Independant Games Festival are now open! If you have a friend who has published a game or work at an indy yourself and meet the necessary criteria, the IGF awards are a fantastic place for press and the chance at one of the six prestigious awards in the categorie...

Posted: 08/02/2015

More Sculpting in ZBrush!

Emiel Sleegers Brings us a New Sculpting Course! In this series, Emiel Sleegers is going to be covering how to sculpt and build a catacomb environment using Maya and ZBrush.  For starters he will be creating and unwrapping some base meshes within Maya, and from there he...

Posted: 08/01/2015

Meta Mesh 1.0

From the third party developer, 3rd Powers - a group of artists and engineers, comes some topology voodoo that we’ve only see in our dreams. Meta Mesh is modeling tool plugin for lightwave 9.6 and up. Meta Mesh allows the user to add or subtract to a mesh with another like Max’...

Posted: 08/01/2015

Learn QuickTime Events in UE4!

Come Build QTE in UE4! In this course, we’ll dissect the process for creating Quick Time Event driven animations in Maya.  After exploring the fundamental needs of basic character locomotion and interaction, we’ll prepare and export our animations to Unreal ...

Posted: 07/29/2015

Script Roundup!

ESR Hdr Rig  From user eserce is a fantastic hdr lighting rig for Vray and 3ds Max. check out the video below for more on what this script does. Pair Vertex Collapser From user Nik comes the Vertex Collapser, which is handy to clean up any mesh that got a litt...

Posted: 07/26/2015

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