3Dmotive news

New from Unreal: Dev Giants

The Unreal community has provided a plethora of cool projects. However these projects were made from mostly from the artists pocket, and releasing a working and completed game on free time with little to no budget is nothing short of a miracle.  Epic Games has created a $5,000,000...

Posted: 02/24/2015

Folio Friday - Garth Travis

Garth Travis is a 3d artist from Melbourne, and currently works at EA's Firemonkeys. He graduated from the Academy of Interactive Entertainment. His portfolio is full of some awesome props, stunning foliage, and really polished environments. Check out Garth's amazing work!   ...

Posted: 02/20/2015

Are You Ready GDC 2015?

The Game Developers Convention is right around the corner, starting on March 2nd. It’s the best place to show off your portfolio, get contacts and network for a job. For those of you who are going to show off work be sure to check out the Killer Portfolio or Portfolio Killer slid...

Posted: 02/19/2015

5 More Handy Scripts

Lazy UVW editor From the maker of DebrisMaker2, Aaron Dabelow is the Lazy uvW editor which procedurally creates seamless textures. Working like the Camouflage textures script. zPipemaker Another cool script for Maya, zPipemaker makes pipe segments from splines. Made by C...

Posted: 02/17/2015

Folio Fridays - Pior Oberson

Pior Oberson is Character artist from France. What sets Pior apart from his fellow artists is his absolutely recognizable stylized mastery of his characters. Pior's resume bosts an amazing group of titles worked on, from The Chronicles of Spellborn to WOW. His Blog is filled with i...

Posted: 02/13/2015

New Release! - Monster Sculpting Series - Elder Thing!

Sculpt the Ender Thing in ZBrush! In this series, we take on one of the very oddest creatures of the Cthulhu pantheon: the Elder Thing! We'll be using dynamesh for the entire alien entity but we're going to pull some "Frankensteining", that is, we're going to be creating differ...

Posted: 02/12/2015

5 3ds Max Useful Scripts!

Random Mesh Standard Object Looking for some organic shapes to start concepting creatures or building some rocks? Try Random Mesh standard object from Michael Hons. Random mesh lets you make a random primitive to start and allows for vertex colors to be added. Fractal Maker Anothe...

Posted: 02/11/2015

Unity 5 Candidate Release 1

  Today Unity 5 moves from Beta and moves into it’s first Release Candidate. The online Unity community is excited for it to approach final version release. For those of you who are thinking of upgrading to Unity 5 you can with your Unity Pro account. Links to component...

Posted: 02/09/2015

Learn Fibermesh in ZBrush!

New Course - Intro to Fibermesh in ZBrush! In this course, we'll be introduced to the world of Fibermesh in Zbrush. We'll first use Fibermesh on a simple plane and using some of the many groom brushes to 'brush' the hairs. We'll then move onto adjusting hairs with symmetry as w...

Posted: 02/08/2015

Folio Fridays - Matthias Develtere

Currently a Junior 3D artist at Machinegames in Sweden, Matthias is an amazingly talented self-learner. He displays some solid hard surface vehicles in his portfolio, and now as a professional artist his work continues to improve with some extremely beautiful vehicle work. Here's just ...

Posted: 02/06/2015

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