3Dmotive news

Episcura

Introducing Episcura, a sleek new source for royalty free textures. Episcura has high resolution textures, reference images and HDRI images perfect for texturing, photobashing, or lighting scenes. If you’re familiar with CG textures, Episcura’s categories are sorted similarly f...

Posted: 07/18/2015

Folio Friday - Vitaly Lesnykh

This week we would like to feature an amazing 3d concept artist from Russia, Vitaly Lesnykh. His tools of choice are Zbrush, Modo, keyshot and photoshop. His portfolio is full of amazing monsters, realistic highpoly robots and space marines, all rendered in exquisite detail! Some of you mi...

Posted: 07/17/2015

Script roundup! 3Ds Max Flavored!

Poly Loop Soft Select: A 3Dsmax script for limiting soft select to an edge rather than an area. Poly Loop Soft Select is super handy! Duplicate Geometry remover: Exactly what the title suggests, this tool simply removes any unwanted duplicated geo. Separated mesh by ...

Posted: 07/12/2015

LÖVE

While many of you are enjoying the San Diego Comic Con, we would like to share LÖVE, open source framework for making prototypes, game jams, and 2D games. It’s based off of the programming language Lua, which is found to be a versatile multi-paradigm language favored by many. If...

Posted: 07/11/2015

Folio Friday - Jacob Norris

Senior environment artist Jacob Norris has worked at  Insomniac, Konami and is currently at Naughty dog. You may recognize his work from the games he’s worked on such as Fuse, Resistance 3. You might recognize his breakdowns of modular buildings and tiling texture sheets. Any as...

Posted: 07/10/2015

New Release! - Vehicle Creation for Mobile Games!

Create Art for Mobile Games!! In this beginner level tutorial we will focus on the creation of a simple vehicle for mobile or low resolution games with a stylized, hand painted ascetic. Beginning with modeling in Maya, we will cover some basic modeling principles before movi...

Posted: 07/07/2015

Marmoset Pano Packs!

Marmoset Toolbag comes prepacked with a bunch of panorama environments that can be loaded into the sky tool to get awesome lighting on your prop. If you don’t care for the preloaded, you can make your own panorama images, but you should make sure they're High Dynamic Ra...

Posted: 07/05/2015

Folio Friday - Lilian Chow

Lilian is a 3d environment artist from Ryerson University. Currently she works at Lays of Atlas : Sundered Order Epoch Games. Her passion for creating props and environments really shows in her work. Lilian uses Zbrush, UE4, Photoshop, Maya and Marmoset in her work flow. Take a look below ...

Posted: 07/03/2015

A Look at Cell Shading In Unity

Toonshading or cell shading is nothing new to game engines. If you haven’t taken a look yet, Unity Indie comes preloaded with some fantastic Toon shading that can be found in the Standard Packages. If that's not enough, the Unity Asset Store does have some free toon Shaders ...

Posted: 07/02/2015

New Release - Advanced Game Mechanics in Unity!

// A NEW Unity Course is here! 'Advanced Game Mechanics in Unity' helps users push their Unity knowledge to the next level. In this course, instructor Alan Thorn explores many powerful features in Unity 5, from debugging tools and version control, to 2D sprites and User In...

Posted: 06/26/2015

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