3Dmotive news

Magic Leap - New Demo

As mentioned before the florida based Magic Leap was a VR headset to keep an eye on. Recently they teamed up with WETA studios to bring to life a demo of how the apps would function in virtual space along with a VR game. While some are sceptical that the real product would look anything li...

Posted: 03/25/2015

New Release - Intro to Keyshot!

Welcome Our First Keyshot Course! In this course, we'll dive into the world of Keyshot. Keyshot is one of the easiest and fastest 3D rendering programs on the market and can help create fantastic renders of your 3D models with just a few button clicks and some basic information...

Posted: 03/23/2015

Folio Friday - Aaron Deleon

Today we feature a modeler Aaron Deleon who does some fantastic mechanical hard surface modeling. He’s worked on titles Section 8, Ryse Son of Rome, and Star Citizen. His portfolio consists mostly of some really fantastically constructed robots, power armor and Sci Fi weaponry. ...

Posted: 03/20/2015

Script Roundup!

Restore Views This microscript saves preview images of your scenes for some easy viewing. It allows for 5 different customizable views.     Miauu’s Polyline Polyline allows the user to make exact lines more like a CAD program, so you can draw on top of blueprint...

Posted: 03/19/2015

Humster 3D Render Competition

Time To Put Your Skills To The Test! The wonderful people over at Humster3D are looking for submissions for their 4th rendering competition! This competition’s topic is your personal take on ancient Rome. The topic is open to environments and props. Previous contests have produced...

Posted: 03/18/2015

New Release - Physics Pile in 3ds Max!

Create Dynamic Set Pieces in 3ds Max! In this course, we're going to jump into using MassFX to create a bone pile in 3DS Max. We'll use MassFX to set up animations simulating gravity on simple objects with general parameters and still end up with a bone pile that looks natural ...

Posted: 03/16/2015

Folio Friday - Sengjoon Song

If you played Call of Duty Ghosts, you might have seen his work. Currently lending his hard surface and texturing talents as Senior Cinematics Artist at Blizzard, Sengjoon Song’s work is absolutely amazing. With loads of awards under his belt, CG Hub Gold Award, CG Society’s Ed...

Posted: 03/13/2015

New Release! - Modular Set Construction in Cryengine!

More CryEngine Content is Here! In this course, Emiel Sleegers is going to be covering the full workflow of how to build a modular warehouse environment piece using both Maya and CryEngine.  Here he will be teaching topics ranging from the initial planning phase and bre...

Posted: 03/12/2015

Art dumps from GDC

For those of you who weren't able to make it to GDC, thats ok! Yesterday two awesome artists shared their awesome work from their projects. From the Marmoset Booth, Swizzle (Xavier Coelho-Kostolny) has his character demo up on Polycount, both screenshots and files are available for do...

Posted: 03/12/2015

GDC 2015 Recap

Game Engines Unity 5, UE 4, are all now free to download. The upcoming Source 2 will be free and compatible with Vulkan (Open GL Next). If you release a game, things will be a little different. CryEngine will remain at a monthly subscription of $9.90 subscription model. Unreal Tour...

Posted: 03/08/2015

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