3Dmotive news

ZBrush Summit Presentation: Red Storm Entertainment

At the last E3, Red Storm Entertainment released awesome gameplay footage for The Division. The game looks stunning, set in a post apocalyptic city with next gen PBR awesomeness. Recently Pixologic released another summit presentation with the Red Storm Entertainment weap...

Posted: 12/13/2014

Quixel Announces Closed Beta For Megascans

Megascans Closed Beta to Start in January! Last GDC Quixel announced and demoed their new service Megascans, which is a library compiled of thousands of high resolution scans of real world materials and assists. Every scanned material is perfectly tileable, sized in 2X2 meters...

Posted: 12/11/2014

New Course! - UV Unwrapping in Maya!

Stephen Wells teaches UV Unwrapping in Maya! In this course, instructor Stephen Wells is going to walk us through the process of learning the UV Unwrapping tools located within Maya.  To start he will be showing us the basics of UVs and manipulating them in the UV Tex...

Posted: 12/11/2014

Let It Snow: Materials and Shaders

There are several ways of adding snow to a scene. Vertex shaders can be set up so that snow can be painted on the tops of the landscape. Particle effects create wonderful scenes. Working with Unreal Engine 4? Just like in UDK, sprite sheets with transparency can be set up, but be ...

Posted: 12/08/2014

New Release - GUIs in Game Maker: Studio - Full Course!

Create GUIs in GameMaker:Studio! In this course, instructor Alan Thorn takes you through the process of building graphical user interfaces using GameMaker: Studio.  Here you will be learning how to create an interface that will work and display properly across any num...

Posted: 12/06/2014

Folio Friday - Amir Abdaoui

Hailing from Toulouse France, Amir Abdaoui is an accomplished level artist. You may recognize Amir Abdaoui's environment work from Primal Carnage and Lightspire, both from Lukewarm media. Versed in both 2D and 3D, Amir’s environments are both technically solid and artistically in...

Posted: 12/05/2014

World and Terrain Editing Roundup

Building Worlds Made Easy! Looking to build your first outdoor level and need somewhere to start? Most game engines come with some tools to get you started. Just like previous Unreal Development Kits, the new Unreal Engine 4 comes built with the Landscape Tool which al...

Posted: 12/03/2014

PBR Conversion Summary With Joe Wilson

A recap of Joe “EarthQuake” Wilson’s tutorial on converting old assets into new PBR. Extract an Albedo (the fancy science word for diffuse) map, remove any false lighting information - cavity, gradients, and AO maps. The Diffuse/Albedo map now only has color in...

Posted: 11/30/2014

Mostly Grey Friday Sale!

Between now and midnight December 1st, take 40% off EVERYTHING at 3dmotive! Black Friday is here and so are the waves of mindless flesh eating zombie shoppers that will do anything to get a dollar off a sweet deal. Stay in doors, barricade the door and make sure you're stocked t...

Posted: 11/29/2014

New Course! Stylized Character Modeling Series

We are proud to announce a new course featuring Stylized Character Modeling in Zbrush! In this intermediate level course, instructor Ryan Ribot will be focusing on sculpting a High Resolution character asset using Zbrush. The focus of this course will include sculpting processes, ...

Posted: 11/28/2014

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