3Dmotive news

Updates to our favorite programs! Knald and Marmoset

Marmoset releases Toolbag 2.08, which comes out with some much sought after features, such as camera limits, auto mesh reloading and improved FBX supports. Marmoset viewer also received an overhaul, including AO, texture filtering and additive tine. Knald beta just receiv...

Posted: 08/08/2015

Folio Fridays - Boy Sichterman

Currently a student at NHTV in the Netherlands, Boy is currently specializing in hard surface props and environments. He works with Zbrush, Maya, Houdini, Vray, Quixel along with substance painter and photoshop. His mechanical modeling is awesome and his futuristic environments are really ...

Posted: 08/07/2015

Independant Games Festival Accepting Submissions!

Submissions for the 2016 Independant Games Festival are now open! If you have a friend who has published a game or work at an indy yourself and meet the necessary criteria, the IGF awards are a fantastic place for press and the chance at one of the six prestigious awards in the categorie...

Posted: 08/02/2015

More Sculpting in ZBrush!

Emiel Sleegers Brings us a New Sculpting Course! In this series, Emiel Sleegers is going to be covering how to sculpt and build a catacomb environment using Maya and ZBrush.  For starters he will be creating and unwrapping some base meshes within Maya, and from there he...

Posted: 08/01/2015

Meta Mesh 1.0

From the third party developer, 3rd Powers - a group of artists and engineers, comes some topology voodoo that we’ve only see in our dreams. Meta Mesh is modeling tool plugin for lightwave 9.6 and up. Meta Mesh allows the user to add or subtract to a mesh with another like Max’...

Posted: 08/01/2015

Learn QuickTime Events in UE4!

Come Build QTE in UE4! In this course, we’ll dissect the process for creating Quick Time Event driven animations in Maya.  After exploring the fundamental needs of basic character locomotion and interaction, we’ll prepare and export our animations to Unreal ...

Posted: 07/29/2015

Script Roundup!

ESR Hdr Rig  From user eserce is a fantastic hdr lighting rig for Vray and 3ds Max. check out the video below for more on what this script does. Pair Vertex Collapser From user Nik comes the Vertex Collapser, which is handy to clean up any mesh that got a litt...

Posted: 07/26/2015

SprintR

From Exis Interactive comes SprintR, a game pad built for specifically to overcome the disconnect VR creates between mind and body. SprintR is built for the foot, allowing the user to have a closer to natural interaction with added body presence with in game movement. Using a SprintR for...

Posted: 07/25/2015

Folio Friday - Taylor Reynolds

Hailing from the United Kingdom is Taylor Reynolds, a fantastic 3d character artist. Currently working at Frontier Developments on Elite: Dangerous, he’s also done work at Geekbeach. Taylor has an extensive knowledge of the game pipeline, from modeling to rigging to script writing. H...

Posted: 07/24/2015

Come Learn Marvelous Designer!

Build Cloth with Marvelous Designer! In this course, Emiel Sleegers is going to be covering the basic workflow methods used within Marvelous Designer 3.  Here he will be covering some over the very basics such as the user interface, and from there he will jump right int...

Posted: 07/19/2015

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