3Dmotive news

Come Check Out World Machine!

Learn to Build Terrain Using World Machine! In this course, Emiel Sleegers will go over on how to make a terrain using both Mudbox and World Machine. First, he will start by creating a base plane in Maya and then sculpting the terrain in Mudbox. From there, we will go ahead and ...

Posted: 05/21/2015

3D Hair

    Hair is a difficult aspect of character modeling to tackle. Either it’s a static and stylized part of the character that doesn’t move, or more likely it’s a dynamic aspect of the character which animates. Realistic 3D hair is still a field explored by ...

Posted: 05/19/2015

Intro to Unity 5 is Here!

Unity 5 Intro Has Arrived! In this course, instructor Alan Thorn explains everything you need to get started in Unity 5, even if you’re completely new to game development. Through clear and concise examples, he will be exploring the basics of Unity in a practical context ...

Posted: 05/17/2015

Grab a $5 Udemy course and you could win big!

Head over to Udemy.com and signup for one of our hot tutorials using offer code 3DMROX and you could win something awesome! More details below! Check out our course listing here!     // ...

Posted: 05/14/2015

GDC Launches Youtube Channel

Yesterday GDC launched a youtube channel containing bite sized talks and clips from GDC 2015. The channel is not meant to replace the Vault, which has free content and members only section available to subscribers or anyone who acquired an all access pass. The channel is meant to be a plat...

Posted: 05/09/2015

Folio Friday - Kai Chong Christopher Du

Kai works at The Creative Assembly at SEGA as an environment artist. His portfolio is filled with a mix of 2D concept work to highly polished props to finished 3D environments and characters. Along with his work Kai has left notes on how he went about making it and what programs he used. F...

Posted: 05/08/2015

Folio Friday - Erik Rading

Today we feature Erik Rading, a prop artist who specializes in some of the most realistic guns you’ll see. Using 3ds Max, Marmoset, ZBrush and Unreal in his production pipeline, Erik specializes in tactical gear and modern weapons, and it shows in his portfolio that he makes some...

Posted: 05/01/2015

New Release - Camera Modeling Series!

More HighRes Modeling is Here! In this series, we'll look at creating a high-resolution camera for insertion into a full-page advertisement. We'll be creating the camera using a variety of methods to model each piece of the equipment. We want the camera to have enough resolutio...

Posted: 04/30/2015

3D Modeling Portfolio Viewers

  The future of Portfolio Viewing While most use a personal website, blog or portfolio hosting site, 3D Portfolio viewers are becoming a popular item. Allowing a potential employer the ability to see your model in it’s entirety rather than a stagnate image is the ultimate goal...

Posted: 04/26/2015

New Release! - Mech Head Sculpting Series - Vol.1!

A NEW ZBrush Sculpting Course is here! In this series, we're going to jump into an introduction to creating a Mech Head in ZBrush. We'll initially use Dynamesh to create the foundational shapes before refining them and creating new polygroups within each subtool. We'll then ext...

Posted: 04/26/2015

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