3Dmotive news

New Release - GUIs in Game Maker: Studio - Full Course!

Create GUIs in GameMaker:Studio! In this course, instructor Alan Thorn takes you through the process of building graphical user interfaces using GameMaker: Studio.  Here you will be learning how to create an interface that will work and display properly across any num...

Posted: 12/06/2014

Folio Friday - Amir Abdaoui

Hailing from Toulouse France, Amir Abdaoui is an accomplished level artist. You may recognize Amir Abdaoui's environment work from Primal Carnage and Lightspire, both from Lukewarm media. Versed in both 2D and 3D, Amir’s environments are both technically solid and artistically in...

Posted: 12/05/2014

World and Terrain Editing Roundup

Building Worlds Made Easy! Looking to build your first outdoor level and need somewhere to start? Most game engines come with some tools to get you started. Just like previous Unreal Development Kits, the new Unreal Engine 4 comes built with the Landscape Tool which al...

Posted: 12/03/2014

PBR Conversion Summary With Joe Wilson

A recap of Joe “EarthQuake” Wilson’s tutorial on converting old assets into new PBR. Extract an Albedo (the fancy science word for diffuse) map, remove any false lighting information - cavity, gradients, and AO maps. The Diffuse/Albedo map now only has color in...

Posted: 11/30/2014

Mostly Grey Friday Sale!

Between now and midnight December 1st, take 40% off EVERYTHING at 3dmotive! Black Friday is here and so are the waves of mindless flesh eating zombie shoppers that will do anything to get a dollar off a sweet deal. Stay in doors, barricade the door and make sure you're stocked t...

Posted: 11/29/2014

New Course! Stylized Character Modeling Series

We are proud to announce a new course featuring Stylized Character Modeling in Zbrush! In this intermediate level course, instructor Ryan Ribot will be focusing on sculpting a High Resolution character asset using Zbrush. The focus of this course will include sculpting processes, ...

Posted: 11/28/2014

Unreal Engine 4: Recap And The New 4.5!

It's been a few months since Unreal Engine 4 has come out, and many are still adapting to the new workflow. The UE4 Marketplace is also a handy place for finding example maps to dissect and marvel at. Be sure to check out Unreal’s Support forums for answers or extra tricks....

Posted: 11/26/2014

Interested in Motion Capture?

Motion capture is the process of recording an actor's performance and transferring it into 3d data that an animator can use to recreate that performance. This isn’t to be confused with Performance Capture which refers to the capture of an actor's facial expressions.   Mo...

Posted: 11/24/2014

ZBrush: 4R7

For those of you new to the 3D world, ZBrush was first announced at SIGGRAPH and the demo version 1.55 released in 2002, and has been a powerful Digital Sculpting program ever since. Now it’s one of the best with Disney, Weta, and Ubisoft to name a few, incorporating the sculptin...

Posted: 11/22/2014

Folio Friday - Stefan Groenewoud

Every Friday we'll be doing a 3D artist featurette to focus on up and coming talents or industry heavyweights. If you’re fresh to the 3D scene this is a good chance to get to know the artists of the industry. Stefan Groenewoud is a 3D environment and prop artist who's portfolio...

Posted: 11/21/2014

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