3Dmotive news

Unreal Engine 4: Recap And The New 4.5!

It's been a few months since Unreal Engine 4 has come out, and many are still adapting to the new workflow. The UE4 Marketplace is also a handy place for finding example maps to dissect and marvel at. Be sure to check out Unreal’s Support forums for answers or extra tricks....

Posted: 11/26/2014

Interested in Motion Capture?

Motion capture is the process of recording an actor's performance and transferring it into 3d data that an animator can use to recreate that performance. This isn’t to be confused with Performance Capture which refers to the capture of an actor's facial expressions.   Mo...

Posted: 11/24/2014

ZBrush: 4R7

For those of you new to the 3D world, ZBrush was first announced at SIGGRAPH and the demo version 1.55 released in 2002, and has been a powerful Digital Sculpting program ever since. Now it’s one of the best with Disney, Weta, and Ubisoft to name a few, incorporating the sculptin...

Posted: 11/22/2014

Folio Friday - Stefan Groenewoud

Every Friday we'll be doing a 3D artist featurette to focus on up and coming talents or industry heavyweights. If you’re fresh to the 3D scene this is a good chance to get to know the artists of the industry. Stefan Groenewoud is a 3D environment and prop artist who's portfolio...

Posted: 11/21/2014

Script Roundup!

Hard surface modeling can be difficult and time consuming. Custom scripts help speed this process. Here is a small collection of useful scripts for Maya and 3Ds Max, some old and some new, all are helpful: Straightening edges is a common issue, and there are many scripts out there to he...

Posted: 11/20/2014

Creating Trees Tips and Tricks

Palms dot the horizon in Crysis, deciduous trees provide a backdrop in the newest COD, and pine trees provide fleeting cover in Halo’s popular Ragnarok map. Trees are a hidden hero of games, while the player never interacts much with them, few realistic games don’t have the...

Posted: 11/19/2014

PBR: The new industry standard

What is PBR? Last GDC saw the launch of Unreal 4 and Marmoset Toolbox 2. Both changed materials to be closer to photorealistic, and raised the bar for realistic assists in the gaming industry. With Unity 5.0 soon to support PBR, we’re going to recap what it is and pr...

Posted: 11/17/2014

New Course! Radio Modeling Series

Stephen Wells kicks off his new series on modeling a Radio in 3ds Max! In this course, instructor Stephen Wells walks you through the process of creating a high poly clock asset within 3ds Max while utilizing many of the modeling, unwrapping, and texture creation tools used in the...

Posted: 11/04/2014

October Freebies!

In case you missed them - check out all our freebies this month! We have a great collection of free videos this month for you! If you haven't joined us yet, don't worry - we launch a free video every week to give back to our incredible Game Artist community. Hopefully this will sh...

Posted: 11/02/2014

The 3dm Halloween Spooky Sale!

Between now and midnight November 3rd, take 50% off EVERYTHING at 3dmotive! We like candy. But we like giving you a sweet deal even more! We're proud to announce we are offering everyone a 50% discount on ANYTHING on the site. This includes our Downloadable courses, New Subscrip...

Posted: 10/29/2014

New Training Released Every Week.

Start learning today.