3Dmotive news

Unity 2017!

The new Unity 2017 is finally in Beta! Some of the new features include a timeline editor allowing you to edit cinematics - animations, events, audio and more. No coding necessary; you’re free to focus on the storytelling and the player experience of your game! C...

Posted: 07/13/2017

Animation in UE4!

Sharpen up that Animation Knowledge! In Animation Pipeline in UE4, Chad Morgan will be giving a comprehensive overview of all things animation in Epic's Unreal 4 Engine. Starting with exporting our character from Maya using the FBX format, we’ll import it into UE4 in s...

Posted: 07/04/2017

Folio Friday - Thomas Clewley

This week we would like to showcase the work of 3D artist Thomas Clewley. Hailing from the UK, Thomas specializes in complicated hardsurface models. His material work is clean and precise and his models look like they’ve come right out of the showroom floor. He makes both Game Mo...

Posted: 06/30/2017

Substance Materials!

If you're looking for something with a little extra kick than Substance Source has, or something different than what can be found on Substance Share; you may want to check out these fantastic resources from fellow artists for Substance!  Seams and Stitches Seams and st...

Posted: 06/27/2017

Steam Sale Software Roundup!

Steam sale is on now, and before you empty your wallet into the Naruto Franchise, take a moment to look at all the amazing software sales! These Software are perfect for any indie developers or professionals who need software for portfolio development. At prices this low it’s the p...

Posted: 06/25/2017

Hum3d SuperStar Challenge Winners!

The results of Hum3d’s SuperStar Challenge are in! Hum3d often features contest for 3d artists to participate in, and the talent and awesome art produced for this spring’s SuperStar challenge is beautiful! Check out these winners below:   First place went to Vladislav...

Posted: 06/21/2017

Wood Shaders in Substance!

A NEW Substance Course is here! In this Wood Shaders in Substance course we will be covering how to create multiple procedural wood textures in substance designer. To start, we will go over how to create a proper normal, diffuse, roughness and metallic map shader networks fo...

Posted: 06/20/2017

Zbrush 4R8 Recap

For those who missed the madballs of the Zbrush stream we've recapped the highlights for you. As with each Zbrush release, 4R8 promises to be revolutionary with new tool sets for faster workflows.     The transpose tool has been replaced with a Gizmo 3D which makes for easier a...

Posted: 06/14/2017

Folio Fridays! Jody Sargent

This week we would like to feature the Senior Environment Artist Jody Sargent. With 10 years experience exclusively in the games industry and many published titles under her belt, her mastery of building detailed environments is phenomenal. Having her start at Headstrong Games, she wor...

Posted: 06/09/2017

V-Ray Dev Kit Released!

Coders Delight! Chaos Group has released the V-Ray AppSDK for all to use! Giving users full programming control over all of V-Ray’s powerful features, and apply them for any program or need. Mostly designed for companies to add ray tracing capabilities to programs. The V-Ra...

Posted: 06/04/2017

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