3Dmotive news

Make your Photoshop better with Brusherator!

From the fantastic Sergey Kritskiy, the maker of Perspective Tools, released an extension for photoshop which should speed up the artist's process. Using a separate panel for brush, any artist can fill it with a selection of preset brushes and tools. Brushes are previewed in a separate b...

Posted: 11/22/2016

Building Your Skill Set Brick By Brick!

Procedural Bricks in Substance Painter! In this course we will go over in-depth on how to create a procedural brick wall in Substance Designer 5. We will go over on how to create a base heightmap that has a sculpted feel to it and after that we will move on to creating a normal ma...

Posted: 11/21/2016

New Knald! V 1.2.0

The new version of Knald is out with some robust updates. New choices are added for AO generation; users can now select from Cosine, Uniform Clamped and Uniform Unclamped Ambient Occlusion. Based off a SIGGRAPH course, Knald will now support Bent Normals, in junction with AO, will help cre...

Posted: 11/19/2016

Unreal Engine 4.14 Released!

Finely Tuned for VR! The new Unreal Engine update is out and it is looking really amazing! The new update features some robust improvements to lighting, with a new Foward Shading renderer with MSAA - Multisample Anti-Aliasing. The new MSAA allows specific material optimization making a fr...

Posted: 11/17/2016

Learn UV Mapping in Blender!

A NEW Blender course has arrived! In this course intended for intermediate viewers, instructor Alan Thorn explores UV Mapping and Optimal Unwrapping Techniques. UV Mapping defines how textures wrap around the surfaces of 3D Models. Use Blender to unwrap and optimize texture layout...

Posted: 11/13/2016

Publish Games for Android and iPhone!

Learn to publish games in Unreal engine 4! In this course Chad Morgan is going to be summarizing everything he has learned form his experience in publishing his first mobile game so your experience in making your own mobile game will go more smoothly. In this lesson, he'll show yo...

Posted: 11/13/2016

Simplygon Released For Free!

Now integrated completely with Unreal Engine 4, Simplygon is a plugin which helps you the level designer optimize assits for whichever platform you're developing for. You can use it to optimize a scene for specific shots, remove unnecessary detail and, most awesomely, create LOD chains. Th...

Posted: 11/13/2016

Art from Blizzcon!

This week we'ed like to showcase art from Fanny Vergne, a Blizzard artist. This week the texturing and environment artist was able to share the awesome work they did on World of Warcraft Legion. Check out her thread on polycount where she showcases her texturing process using Zbrush as a b...

Posted: 11/12/2016

VRDC 2016 Recap!

The inaugural Virtual Reality Developers Conference took place this last week in San Francisco. If you couldn’t make it, or were busy at Blizzcon, we have a roundup of resources and fascinating articles, lectures and advice for any aspiring VR developers. Industry vet Andrew Wil...

Posted: 11/08/2016

Substance Source!

From the awesome texture wizards at Allegorithmic comes substance source. Each month they will be giving out 30 PBR materials per month. Choosing from an expanding library of grown materials, any substance user will be able to download textures created from artists at GameTextures, Real Di...

Posted: 11/07/2016

New Training Released Every Week.

Start learning today.