3Dmotive news

Unreal Engine 4.14 Released!

Finely Tuned for VR! The new Unreal Engine update is out and it is looking really amazing! The new update features some robust improvements to lighting, with a new Foward Shading renderer with MSAA - Multisample Anti-Aliasing. The new MSAA allows specific material optimization making a fr...

Posted: 11/17/2016

Learn UV Mapping in Blender!

A NEW Blender course has arrived! In this course intended for intermediate viewers, instructor Alan Thorn explores UV Mapping and Optimal Unwrapping Techniques. UV Mapping defines how textures wrap around the surfaces of 3D Models. Use Blender to unwrap and optimize texture layout...

Posted: 11/13/2016

Publish Games for Android and iPhone!

Learn to publish games in Unreal engine 4! In this course Chad Morgan is going to be summarizing everything he has learned form his experience in publishing his first mobile game so your experience in making your own mobile game will go more smoothly. In this lesson, he'll show yo...

Posted: 11/13/2016

Simplygon Released For Free!

Now integrated completely with Unreal Engine 4, Simplygon is a plugin which helps you the level designer optimize assits for whichever platform you're developing for. You can use it to optimize a scene for specific shots, remove unnecessary detail and, most awesomely, create LOD chains. Th...

Posted: 11/13/2016

Art from Blizzcon!

This week we'ed like to showcase art from Fanny Vergne, a Blizzard artist. This week the texturing and environment artist was able to share the awesome work they did on World of Warcraft Legion. Check out her thread on polycount where she showcases her texturing process using Zbrush as a b...

Posted: 11/12/2016

VRDC 2016 Recap!

The inaugural Virtual Reality Developers Conference took place this last week in San Francisco. If you couldn’t make it, or were busy at Blizzcon, we have a roundup of resources and fascinating articles, lectures and advice for any aspiring VR developers. Industry vet Andrew Wil...

Posted: 11/08/2016

Substance Source!

From the awesome texture wizards at Allegorithmic comes substance source. Each month they will be giving out 30 PBR materials per month. Choosing from an expanding library of grown materials, any substance user will be able to download textures created from artists at GameTextures, Real Di...

Posted: 11/07/2016

Folio Friday - Morrissey Alexander!

This week we would like to feature the beautiful work of Morrissey Alexander. Hailing from San Francisco, Morrissey is an environment artist with a love for storytelling and narrative. He was first inspired by games on the Playstation 1 and continued to learn contemporary modeling and text...

Posted: 11/04/2016

New PBR Game Asset Course!

Create a Mechanical Arm Asset in 3ds Max! In this course we will be looking on how to create a 3d asset from start to finish. We will be focusing on creating a asset that is focused on being for games by using the correct texture and optimization techniques. We will be going ov...

Posted: 11/03/2016

Hexels 2.5 Update!

Marmoset has released an update to the 2.5d painting an animation program Hexels! Popular with indie and retro artists, Hexels allows artists to paint in fake 3D along with design, animate and customize the grid used. The 2.5 update adds in a bundle of new animation features such as Animat...

Posted: 10/30/2016

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