Industry News

Neon Challenge from Unity!

So many challenges and contests to choose from! Based on the work of Veselin Efremov’s Project Neon; Unity has created the Neon Challenge. Contestants are asked to use the Timeline, Cinemachine Post-Processing and the Unity Asset Store to create a futuristic sci fi/cyber punk envi...

Posted: 12/12/2017

Hum3D Car Render Challange Winners Announced!

The Hum3D Car Render Challange concluded this last month with a terrific amount of entries from some of the best artists around. The contest gave participants about a month and a half to create a car of their choice with a tiny environment slice around it. The Hum3D judges have an...

Posted: 12/11/2017

Polycount’s Bi-Monthly Character Art Challenge

Winter break is here, and if you aren’t doing the Blizzard student art challenge, there are other contests to participate in, like the Polycount Character art challenge! Choose from one of three character concepts and post your progress from start to finish. Final models are to be g...

Posted: 12/08/2017

Sub Surface Scattering in Blender!

Blender’s EEVEE, the real-time render engine now supports subsurface scattering and subsurface translucency. Both are now rendered in real time inside the viewport! In addition, the materials work well with the BSDF shader. Check out the features demonstrated below. To learn more ...

Posted: 12/02/2017

Tips for Winter Landscapes

Winter is officially here, with cold frosty mornings and occasional snowfalls. Digital artists might feel inspired to try to recreate the wintery wonderlands appearing outside their windows – but nailing a convincing snowy look can be a little difficult. Let’s look at some d...

Posted: 11/29/2017

Texture Reference

Need a texture reference but don’t have a sample of it to nail the spec and gloss? Need multiple viewes from different angles, or a close up image to see what’s really going on with the micro detail? Check out Texture reference.com! Texture packs come with five or so detai...

Posted: 11/25/2017

Megascans gets a Mega Update!

Celebrating it’s 1st year anniversary, Quixel has released Megascans 2018 along with a large number of updates and a shiny new website. Megascans is the largest online library of scanned physically based assets, and their scans have appeared in motion pictures like the Jungle Boo...

Posted: 11/22/2017

Textures!

Need to grab some specific textures fast for a project? Doing a game jam, but don’t have time to make them in Substance? Check out this roundup of textures!   3D Textures From 3Dtextures comes an awesome pack of textures including diffuse, normal, displacement, occl...

Posted: 11/17/2017

Adobe Reveals Dimension CC

Adobe enters the 3D Scene! Dimension CC is a new 3D compositing tool for designers with emphasis on Design. Easily create packaging designs and logo designs as well as architectural rooms with material definition, lighting and shadows. Easily compose rooms and objects and lighting. Qu...

Posted: 11/06/2017

Substance Designer Fall Release!

The already powerful Substance Designer sees a new update containing lots of improvements. This new update will also include AxF format, first previewed at SIGGRAPH. The long awaited Flood Fill will make its first appearance, allowing users to use a black or white mask and apply colors t...

Posted: 10/30/2017

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