New Releases

Get More from Maya!

We Can Never Get Enough Maya! In Intro to Maya 2017, you will be receiving a comprehensive introduction to, you guessed it, Maya 2017! Here, we will cover how Maya works, starting with navigating its UI, and then building a project that will take us through the different asp...

Posted: 03/06/2017

Become a 2D Animation Master in Blender!

A New Blender Course has Arrived! In 2D Character Animation in Blender, Alan Thorn outlines a solid, step-by-step workflow for building, mapping and animating appealing game characters that perform well and work effectively in a game engine. See how to model precisely from importe...

Posted: 02/14/2017

Killer Tips in Unity 5!

A NEW Unity Course is here! In Killer Tips in Unity 5 for intermediate viewers, instructor Alan Thorn explores a collection of high-powered tips and tricks for increasing your productivity in Unity 5. Learn how to batch rename objects, save data to persistent storage, ha...

Posted: 01/22/2017

Boom!

Blasting Away with a New Substance Painter Course! In Cannon Asset Creation in Sucstance Painter, we will create a realistic looking ship cannon. For this we will use Maya, Zbrush, UV Layout and Substance Painter. In the beginning, we setup a basemesh in Maya to use it later in Zb...

Posted: 01/10/2017

Build an Environment from Scratch in UE4!

A NEW UE4 Course is here! In this course we will go over on Building an Exterior Environment in Unreal Engine 4 from scratch. We will be using free packs from the Unreal Marketplace to construct this environment as I cover some essential topics such as the Unreal Engine 4 UI, vert...

Posted: 11/28/2016

Building Your Skill Set Brick By Brick!

Procedural Bricks in Substance Painter! In this course we will go over in-depth on how to create a procedural brick wall in Substance Designer 5. We will go over on how to create a base heightmap that has a sculpted feel to it and after that we will move on to creating a normal ma...

Posted: 11/21/2016

Learn UV Mapping in Blender!

A NEW Blender course has arrived! In this course intended for intermediate viewers, instructor Alan Thorn explores UV Mapping and Optimal Unwrapping Techniques. UV Mapping defines how textures wrap around the surfaces of 3D Models. Use Blender to unwrap and optimize texture layout...

Posted: 11/13/2016

Publish Games for Android and iPhone!

Learn to publish games in Unreal engine 4! In this course Chad Morgan is going to be summarizing everything he has learned form his experience in publishing his first mobile game so your experience in making your own mobile game will go more smoothly. In this lesson, he'll show yo...

Posted: 11/13/2016

New PBR Game Asset Course!

Create a Mechanical Arm Asset in 3ds Max! In this course we will be looking on how to create a 3d asset from start to finish. We will be focusing on creating a asset that is focused on being for games by using the correct texture and optimization techniques. We will be going ov...

Posted: 11/03/2016

Layered Asset Workflow Exposed!

Modeling Workflow Simplified! During this course we will be exploring the process of creating a conceptual 3D Environment asset from using a layered approach to design and form. We will begin by using existing reference materials and overlaying recognizable shapes, forms and silho...

Posted: 09/27/2016

New Training Released Every Week.

Start learning today.