New Releases

Boom!

Blasting Away with a New Substance Painter Course! In Cannon Asset Creation in Sucstance Painter, we will create a realistic looking ship cannon. For this we will use Maya, Zbrush, UV Layout and Substance Painter. In the beginning, we setup a basemesh in Maya to use it later in Zb...

Posted: 01/10/2017

Build an Environment from Scratch in UE4!

A NEW UE4 Course is here! In this course we will go over on Building an Exterior Environment in Unreal Engine 4 from scratch. We will be using free packs from the Unreal Marketplace to construct this environment as I cover some essential topics such as the Unreal Engine 4 UI, vert...

Posted: 11/28/2016

Building Your Skill Set Brick By Brick!

Procedural Bricks in Substance Painter! In this course we will go over in-depth on how to create a procedural brick wall in Substance Designer 5. We will go over on how to create a base heightmap that has a sculpted feel to it and after that we will move on to creating a normal ma...

Posted: 11/21/2016

Learn UV Mapping in Blender!

A NEW Blender course has arrived! In this course intended for intermediate viewers, instructor Alan Thorn explores UV Mapping and Optimal Unwrapping Techniques. UV Mapping defines how textures wrap around the surfaces of 3D Models. Use Blender to unwrap and optimize texture layout...

Posted: 11/13/2016

Publish Games for Android and iPhone!

Learn to publish games in Unreal engine 4! In this course Chad Morgan is going to be summarizing everything he has learned form his experience in publishing his first mobile game so your experience in making your own mobile game will go more smoothly. In this lesson, he'll show yo...

Posted: 11/13/2016

New PBR Game Asset Course!

Create a Mechanical Arm Asset in 3ds Max! In this course we will be looking on how to create a 3d asset from start to finish. We will be focusing on creating a asset that is focused on being for games by using the correct texture and optimization techniques. We will be going ov...

Posted: 11/03/2016

Layered Asset Workflow Exposed!

Modeling Workflow Simplified! During this course we will be exploring the process of creating a conceptual 3D Environment asset from using a layered approach to design and form. We will begin by using existing reference materials and overlaying recognizable shapes, forms and silho...

Posted: 09/27/2016

Sculpt Interiors in 3ds Max and ZBrush!

Your Interiors Will Never Be The Same! In module one of this course, we will begin by learning how to breakdown a piece of reference to a more manageable state we can work from. Once we understand what is required of us to complete the piece we will start creating the base o...

Posted: 09/06/2016

More 2D Photoshop Courses!

// Another  Photoshop Course Has Arrived! The first thing students will learn in this course is exploring initial designs to use for the rest of the project, as well as tips about reference to makes designs more believable. After the initial design stage, topics like rough ...

Posted: 08/30/2016

Learn More About Materials in UE4!

// A NEW Unreal 4 Course is here! To start off this course, we will be looking at the various ways of displacing textures within UE4. We will then discuss in detail the pros and cons of each method and the best ways they can be utilised for a video game environments. ...

Posted: 08/08/2016

New Training Released Every Week.

Start learning today.