5 Must Have Scripts
Written by Shon Mitchell, this is a Maya script useful for bending hard surface trim pieces. Get Bent is supported for 2015 and earlier versions.
If you’re using Marvelous Designer this script will aid in the preparation of models into 3ds Max.
Batch Import and Export
More of a technical script, this one is fairly straightforward and helpful when dealing with a bunch of assets all at once.
FBX Scene Export
Useful for the production pipeline, FBX Scene Export helps with exporting from 3ds Max to UE4.
This script from Stephen Taylor is great at speedup the generation of complicated meshes, from knit clothing patterns to chain mail, the uses are only limited to the imagination!