Intro to Unity 2017 has Arrived!
A NEW Unity Course is here!
In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. Plus, we’ll see how to import custom content and models (including your own 3D models) from external tools directly into your games. In addition, we’ll see more advanced features too, including object physics, NPC intelligence, post-processing camera effects; particle systems and lot’s more. By the end of this course, you’ll be strongly positioned to create interesting games independently, and you’ll be ready to tackle more advanced challenges that push your knowledge to the next level. This is the place for all aspiring game developers to get started with confidence!
This course will consist of 5 volumes and we will be releasing a volume every week. The downloadable version will be available at the end of the series release.
About the Instructor:
Alan Thorn is a freelance game developer and author with over 12 years of industry experience. He is the founder of London-based game studio, Wax Lyrical Games, and is the creator of award-winning game Baron Wittard: Nemesis of Ragnarok. He has worked freelance on over 500 projects worldwide. He is the author of nine books on game development, including Teach Yourself Games Programming, Unity 4 Fundamentals and the highly popular UDK Game Development. Website: http://www.alanthorn.net