New Course! - Organic Polypainting in ZBrush
Learn Organic Polypainting in ZBrush!
In this series, we jump into
creating textures in Zbrush using polypainting. We'll examine the mesh and
review references for the model and then we'll do a small exploration into
matcaps and colours. We'll then begin to layer in a foundational skin tone before
using the spray brush with an alpha to help create the imperfections usually
found in skin. We'll use cavity masking to help us creating some shadowing and
then the spray brush again to help give our demon head a five o'clock shadow!
We mock up some ideas for eye colouration before finally adding a base colour
to the horns to contrast with the skin of the demon! Check it out!
This course will consist of 3 volumes and we will be releasing a volume every week. The downloadable version will be available at the end of the series release.
About the Instructor:
Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres using 3ds Max, Maya, Photoshop, Zbrush, Mudbox, Topogun, and XNormal.As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects including Zbrush, 3DS Max, Topogun, Roadkill, and many more to help students better their skillsets. Website: http://www.sgwells3dart.com