Current Chapter: Chapter 1 - Intro
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Chapter 2 - Creating the Main Lens
Camera Modeling Series
In this series, we'll look at creating a high-resolution camera for insertion into a full-page advertisement. We'll be creating the camera using a variety of methods to model each piece of the equipment. We want the camera to have enough resolution and details that when it's lit within Keyshot (once we drop the camera into our scene), every detail will stand out perfectly for our full-page ad. We'll then take the final renders and drop them into Photoshop to composite them into the full-page ad and add any final special effects.
- Software: Keyshot, Maya
- Author: Stephen Wells
- Skill Level: Intermediate
- Video Length:
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- Chapter 1 - Intro
- 01:08
- Chapter 2 - Creating the Main Lens
- 13:11
- Chapter 3 - Adding in Edgeloops
- 11:11
- Chapter 4 - Creating the Front Dial
- 09:24
- Chapter 5 - Creating Screws
- 11:36
- Chapter 6 - Creating the Spotlight
- 17:39
- Chapter 7 - Creating the Side Dials
- 17:59
- Chapter 8 - Reviewing the Progress
- 03:04
- Chapter 1 - Intro
- 01:15
- Chapter 2 - Making the Large Side Dial
- 11:58
- Chapter 3 - Continuing with the Large Side Dial
- 14:11
- Chapter 4 - Creating the Side Dial Handle
- 17:19
- Chapter 5 - Creating Extras and the Side Arrow
- 15:10
- Chapter 6 - Creating the Film Reel Dial and Handle
- 12:59
- Chapter 7 - Creating the Rim for the Film Reel Handle
- 11:41
- Chapter 1 - Intro
- 01:12
- Chapter 2 - Shaping Up the Front Plate
- 13:21
- Chapter 3 - Using Booleans
- 13:36
- Chapter 4 - Extruding the Main Sides and Creating the Rims
- 17:15
- Chapter 5 - Filling in Polygons
- 16:05
- Chapter 6 - Tweaking Positions of Pieces
- 16:08
- Chapter 7 - Creating the Base and the Eyepiece
- 13:59
- Chapter 8 - Last Details and Final Render
- 13:51
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