Current Chapter: Chapter 1 - Intro
Up Next: Chapter 2 - Reviewing Concept and Proxy Modeling

Catacomb in ZBrush Series

Students taking the Catacomb in ZBrush course will learn how to take a basic quick sketch of a scene and create simple geometry to approximate a proxy/temporary version. They'll next learn to create, duplicate within a subtool, and modify their meshes to create several versions of individual items to create interest. They'll create separate component subtools in multiple files for later importing into the final scene. The transpose action line is an invaluable tool to help modify geometry quickly and easily to adjust to the required shapes. Also indisposable is the deformation palette with many key functions that assist in helping to quickly and efficiently create meshes in Zbrush. Creating multiple copies of subtool meshes within those same subtools is paramount in interating multiple instances of geometry that will quickly 'fill out' spaces needing substance. Boolean operations will also play a deciding factor in taking simple geometry and 'hollowing out' more detailed areas for better atmosphere. Adding text, while using the text as actual booleans, will be important in adding script to the tombstones etc to help make a believeable graveyard scene.

  • Software: ZBrush
  • Author: Stephen Wells
  • Skill Level: Beginner
  • Video Length:
Chapter 1 - Intro
01:28
Chapter 2 - Reviewing Concept and Proxy Modeling
19:47
Chapter 3 - Creating Fencing
16:20
Chapter 4 - Positioning and Scaling the Fencing
15:34
Chapter 5 - Graveyard Crosses
15:04
Chapter 6 - Tombstones Among Us
16:02
Chapter 1 - Intro
01:11
Chapter 2 - Building a Tree with Zspheres
14:54
Chapter 3 - Extending Zsphere Tree Branches and Roots
15:08
Chapter 4 - Using Curve Multi-Tubes
15:23
Chapter 5 - Basic Details with the Clay Build Up Brush
14:57
Chapter 6 - Adding Details with Dam Standard and Alpha Stroke
19:05
Chapter 1 - Intro
Chapter 2 - Creating the Wall Columns
15:22
Chapter 3 - Bricks to Make a Wall
11:18
Chapter 4 - Continuing the Bricks
10:39
Chapter 5 - Finishing Off the Wall
17:03
Chapter 6 - Starting the Arch for the Main Entrance
10:49
Chapter 7 - Finishing the Arch
09:30
Chapter 8 - Reusing Fence Spikes to Create a Gate
15:27
Chapter 1 - Intro
01:16
Chapter 2 - Importing External Meshes
15:26
Chapter 3 - New Wall Mesh Duplication and Placement
15:39
Chapter 4 - Adjusting Fence Spikes
15:05
Chapter 5 - Placing Tombstones
16:44
Chapter 6 - Creating Ground Displacement
15:01
Chapter 7 - Creating Graveyard Grass
16:15
Chapter 8 - Clumping Grass and Tombstone Booleans
14:59
Chapter 9 - Starting Surface Details and Cracking Stone
10:44
Chapter 10 - Finishing Surface Details and Cracking Stone
11:29
Chapter 11 - Deforming the Main Gates
16:52
Chapter 12 - Using Booleans to Create the Wall
19:51

New Training Released Every Week.

Start learning today.