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Creating 2D Games in Unity

In this tutorial, instructor Alan Thorn takes us through the process of creating a 2D Shooting Gallery game with the Unity Game Engine. You'll learn the ins and outs of creating your interface, building 2d targets, the scripting and coding needed to bring it all together, and much more. At the end of this course, you'll be on your way to creating your own 2d games inside of Unity!In this tutorial series, instructor Alan Thorn takes us through the process of creating a 2D Shooting Gallery game with the Unity Game Engine.

Chapter 1 - Introduction
01:00
Chapter 2 - Project Overview
01:30
Chapter 3 - Configuring the Interface
03:25
Chapter 4 - Setting Game Tab Resolution
04:39
Chapter 5 - Orthographic Cameras
05:17
Chapter 6 - Pixel Coordinates
05:05
Chapter 7 - Generating Planes
05:16
Chapter 8 - Draw Calls and Batching
06:48
Chapter 9 - Customizing the Unity Interface
06:20
Chapter 10 - Moving Forward with ScriptableWizard
03:35
Chapter 11 - Configuring 2D Textures for Atlasing
05:07
Chapter 12 - Automating Texture Configuration
03:54
Chapter 13 - Generating Atlas Textures
04:29
Chapter 14 - Recording UV Data
03:55
Chapter 15 - Creating the Final Atlas Texture
07:10
Chapter 16 - Editing UVs
04:52
Chapter 17 - Starting the Shooting Gallery
03:38
Chapter 18 - Coding the Mouse Cursor
03:45
Chapter 19 - Creating a Game Manager
03:29
Chapter 20 - Checking for a Win Condition
03:38
Chapter 21 - Creating Moving Enemies
03:43
Chapter 22 - Bringing it all Together
05:10

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