Current Chapter: Chapter 1 - Introduction
Up Next: Chapter 2 - Creating the Main Body

Drone Modeling Series

In this course, instructor Laszlo Mandi is going to walk you through his process for creating a security drone inside of Maya and then rendering it in Keyshot.  To start, he will be covering basic topology for the mesh and the initial face extrusion to create the metal plating.  From there, he will complete the remaining main body mesh, add some simple animation to help visualize the functionality of the asset, and then model the remaining pieces to complete the asset.  To wrap things up, he will export the drone into Keyshot where he will be giving a thorough introduction to the rendering software while teaching you how to rendering out individual images and turntables.

Chapter 1 - Introduction
01:37
Chapter 2 - Creating the Main Body
15:06
Chapter 3 - Extracting the Main Panels
05:53
Chapter 4 - Side Panel Extrusions
12:05
Chapter 5 - Side Panel Door Extract and Mirror
03:54
Chapter 6 - Mirroring the Main Parts
03:00
Chapter 7 - Simple Animation
05:22
Chapter 8 - Modeling the Camera
13:20
Chapter 9 - Modeling the Outer Camera Parts
11:51
Chapter 10 - Importing and Finishing the Eyes
08:52
Chapter 11 - Creating the Mesh
07:46
Chapter 12 - Creating the Cannons
02:24
Chapter 13 - Satellite Modeling
04:33
Chapter 14 - Importing the Gatling Gun
06:56
Chapter 15 - Outro
01:11
Chapter 1 - Introduction
01:27
Chapter 2 - Maya Scene Preperation
12:36
Chapter 3 - KeyShot Introduction
10:31
Chapter 4 - Applying Shaders
08:01
Chapter 5 - Editing HDRIs
10:04
Chapter 6 - Rendering
13:19

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