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Dynamic Destruction in UDK

This tutorial explores methods for creating dynamic destruction in both Maya and UDK. Inside of Maya, you'll bake rigid-body dynamic-systems simulations, and then learn how to import them into UDK. Also, using UDK's fracture, you will learn how to create real-time destruction environments.

Chapter 1 - Introduction
00:55
Chapter 2 - Maya Dynamics 01
12:54
Chapter 3 - Maya Dynamics 02
11:30
Chapter 4 - Bridge Simulation 01
12:06
Chapter 5 - Bridge Simulation 02
15:59
Chapter 6 - Bridge In UDK
10:37
Chapter 7 - Fracture
19:42

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