Current Chapter: Chapter 1 - Introduction
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GUIs in Game Maker: Studio

In this course, instructor Alan Thorn takes you through the process of building graphical user interfaces using GameMaker: Studio.  Here you will be learning how to create an interface that will work and display properly across any number of resolutions and devices.

Chapter 1 - Introduction
01:10
Chapter 2 - The Problem of Multiple Resolutions
04:58
Chapter 3 - Drawing GUI Elements at Screen Center
07:45
Chapter 4 - Drawing GUI Elements at the Screen Edges
05:24
Chapter 5 - Drawing GUI Elements at Specified Positions
06:23
Chapter 6 - Resolutions and Image Scaling
05:49
Chapter 7 - Aspect Ratio
02:25
Chapter 8 - Scaling with Aspect Ratio
07:16
Chapter 9 - Menus and Nested Controls
04:08
Chapter 10 - Hierarchies and Parents
03:08
Chapter 11 - Instances and Names
03:40
Chapter 12 - Cascading Transformations
04:58
Chapter 13 - Conclusion
02:58

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