Current Chapter: Chapter 1 - Intro
Up Next: Chapter 2 - The Concept and Preparation

Hand Painted Dagger

During this course we will utilize a combination of Maya and Photoshop to take a concept for a stylized weapon and translate that into a fully realized low poly hand painted asset for use within a videogame environment. We'll start by briefly analyzing the concept, deciphering the different elements which will make up the model, and then from there, give ourselves some realistic constraints to adhere to. By utilizing the default set of tools available in Maya we will create a low poly mesh which maintains the character of the concept and move on to assign it a UV unwrap of which will be easy to read and more user friendly
paint in Photoshop.   We'll also take a look at some of the process and techniques used to create the texture map being sure to replicate the crafted look of the concept. Tools such as clipping masks, Variations and Dilation will be utilized to help keep our texture easy to maintain and looking neat for potential future revisions. Throughout the creation process we'll also touch upon how things relate to a production environment whilst also pointing out any areas which are likely to generate the need for so
me problem solving.

  • Software: Maya
  • Author: Lance Wilkinson
  • Skill Level: Beginner
  • Video Length:
Chapter 1 - Intro
00:45
Chapter 2 - The Concept and Preparation
07:20
Chapter 3 - Modeling the Blade
07:52
Chapter 4 - Modeling the Blade 02
08:01
Chapter 5 - Modeling the Rainguard
10:47
Chapter 6 - Modeling the Crossguard
06:43
Chapter 7 - Modeling the Grip
06:45
Chapter 8 - Modeling the Pommel
10:16
Chapter 9 - Mesh Optimization
05:06
Chapter 10 - Unwrapping the Sword
09:38
Chapter 11 - Creating the Other Half
05:19
Chapter 12 - Photoshop Preparation
05:17
Chapter 13 - Painting Value
09:50
Chapter 14 - Photoshop Timelapse 01
05:23
Chapter 15 - Implementing Basic Colors
09:40
Chapter 16 - Photoshop Timelapse 02
03:22
Chapter 17 - Variation Tool
03:15
Chapter 18 - Adding Details
12:54
Chapter 19 - Finishing Touches
07:58

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