Current Chapter: Chapter 1 - Intro
Up Next: Chapter 2 - Planning Phase

Hand Painted Enviro Texturing

In this course, we're going to be exploring the process of modeling and hand painting a rickety old cabin! We'll start off by reviewing the concept art and blocking out some base shapes, and from there jump into the wonderful world of UV unwrapping.  Next, we'll be taking a look at the different stone, metal, and wood surface types we'll be painting, discuss and decide where we can save some texture resolution by sharing UV space, and then get moving on bringing the texture and visual look and feel of this low-poly cabin to life!

Chapter 1 - Intro
01:31
Chapter 2 - Planning Phase
04:51
Chapter 3 - Blocking Out the Forms
14:43
Chapter 4 - Modeling the Pillar
10:48
Chapter 5 - Modeling the Foundation
06:19
Chapter 6 - Building the Door Frame
07:20
Chapter 7 - Modeling the Wood Supports
03:58
Chapter 8 - Modeling the Shingles
05:34
Chapter 9 - Modeling the Shingles 02
07:05
Chapter 10 - Modeling the Window Frame
06:58
Chapter 11 - Modeling the Sign
15:23
Chapter 1 - Introduction
00:50
Chapter 2 - Packing UVs
09:20
Chapter 3 - Painting Stone
10:46
Chapter 4 - Painting Stone 02
10:31
Chapter 5 - Painting Wood
10:48
Chapter 6 - Painting Wood Timelapse
13:34
Chapter 7 - Viewing Progress in Marmoset
04:28
Chapter 8 - Painting the Shingles
11:44
Chapter 9 - Painting the Shingles Timelapse
13:03
Chapter 10 - Painting the Brick Wall
15:25
Chapter 11 - Painting the Brick Wall Timelapse
16:12
Chapter 1 - Introduction
00:57
Chapter 2 - Painting Metal 01
15:24
Chapter 3 - Painting Metal 02
13:32
Chapter 4 - Painting the Metal 03
12:40
Chapter 5 - Painting Metal 04
04:32
Chapter 6 - Painting Stone
09:35
Chapter 7 - Painting the top Shingles
04:57
Chapter 8 - Adjusting the Shingle Colors
03:18
Chapter 9 - Painting the Stone Steps
08:11
Chapter 10 - Painting the Final Metal
10:59
Chapter 11 - Creating a Basic Alpha
04:27
Chapter 12 - Final Touches
02:28

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