Current Chapter: Chapter 1 - Introduction
Up Next: Chapter 2 - Blocking in the Base Plate

Intro to HP Modeling in Maya

From concept to completed high poly model, this tutorial will show you how to approach the sub-d process in Maya 2011. From custom hotkeys to kitbashing – all the way through completion, this video showcases the techniques and workflow for creating a highly detailed sci-fi console.

FYI - please ignore the fact that the author refers to Chapter 9 as Chapter 8. In order to improve performance, we spliced Chapter 8 into 2 videos. You aren't missing any parts :)


  • Software: Maya
  • Author: Kaleb Aylsworth
  • Skill Level: Intermediate
  • Video Length:
Chapter 1 - Introduction
09:26
Chapter 2 - Blocking in the Base Plate
50:10
Chapter 3 - Creating the Stand
30:20
Chapter 4 - Detail Extrusions and Plates
29:27
Chapter 5 - Side Details and Vents
41:59
Chapter 6 - Creating the Console Screen
31:55
Chapter 7 - Building the Console Keyboard
42:25
Chapter 8 - Middle Portion of the Stand
22:05
Chapter 9 - Cables, Small Details, and Wrapup
41:47

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