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Introduction to Unity

In this extensive tutorial series, instructor Alan Thorn takes us through a comprehensive look at the Unity Game Engine. If you’ve always been curious about what Unity has to offer, this course has everything you need to get you started with the engine – ranging from the UI, Terrain, Lighting, Scripting, Post Process, and so much more!

Chapter 1 - Introduction
02:02
Chapter 2 - Getting Started
03:31
Chapter 3 - Setting Up the Interface
02:42
Chapter 4 - Unity GUI
02:58
Chapter 5 - Viewport Navigation
03:50
Chapter 6 - More Viewport Navigation
03:33
Chapter 7 - The Object Inspector
03:22
Chapter 8 - Translate, Rotate and Scale
01:56
Chapter 9 - Scene vs. Game Mode
04:58
Chapter 10 - Asset Creation 2
03:44
Chapter 11 - Creating a Project
04:17
Chapter 12 - Importing Assets from Maya
03:47
Chapter 13 - Preparing to Build a Scene
07:54
Chapter 14 - Building a Scene
11:34
Chapter 15 - Exploring the Scene in First Person
04:40
Chapter 16 - Lighting the Scene
05:45
Chapter 17 - Finishing the Scene
02:35
Chapter 18 - Unity Fundamental
02:09
Chapter 19 - GameObjects and Components
04:03
Chapter 20 - Prefabs and Layers
04:37

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