Current Chapter: Chapter 1 - Introduction
Up Next: Chapter 2 - Mesh Layout and UVs

Orc Body in ZBrush

In this course, instructor Stephen Wells will be walking through the process of finishing his Next Gen Orc character while showing you tons of new tools, tips, and workflow methods used within ZBrush. In addition, he will also be covering the rendering process within Marmoset to create a final image for this character.

Chapter 1 - Introduction
02:41
Chapter 2 - Mesh Layout and UVs
08:25
Chapter 3 - zBrush Polygroups
07:05
Chapter 4 - Sculpting the Body 01
18:46
Chapter 5 - Sculpting the Body 02
17:20
Chapter 6 - Sculpting the Body 03
19:29
Chapter 7 - Sculpting the Body 04
09:15
Chapter 1 - Introduction
01:06
Chapter 2 - Polygroups and Subtools
17:03
Chapter 3 - Sculpting the Pants
16:13
Chapter 4 - Sculpting the Skulls 01
15:15
Chapter 5 - Sculpting the Skulls 02
19:29
Chapter 6 - Final Skull Details
14:32
Chapter 1 - Introduction
01:11
Chapter 2 - Sculpting the Belt
20:30
Chapter 3 - Sculpting the Crotch Plate
07:13
Chapter 4 - Sculpting the Helmet
17:30
Chapter 5 - Sculpting the Neck Guard
08:43
Chapter 6 - Sculpting the Chains
06:59
Chapter 7 - Sculpting the Shoulders 01
19:06
Chapter 8 - Sculpting the Shoulders 02
15:51
Chapter 9 - Sculpting the Gauntlets
10:40
Chapter 10 - Sculpting the Legs 01
11:43
Chapter 11 - Sculpting the Legs 02
14:49
Chapter 12 - Sculpting the Weapon
14:22
Chapter 1 - Introduction
01:33
Chapter 2 - Polypainting the Body
13:33
Chapter 3 - Polypainting the Glove
10:33
Chapter 4 - Polypainting the Shorts
12:29
Chapter 5 - Polypainting the Skulls
20:35
Chapter 6 - Prepping the Armor
09:32
Chapter 7 - Polypainting the Helmet
07:11
Chapter 8 - Polypainting the Neck Guard
15:02
Chapter 9 - Polypainting the Shoulders
16:57
Chapter 10 - Polypainting the Crotch Plate
03:26
Chapter 11 - Polypainting the Belt
02:51
Chapter 12 - Polypainting the Chains
02:20
Chapter 13 - Polypainting the Gauntlet
08:46
Chapter 14 - Polypainting the Thigh Armor
04:48
Chapter 15 - Polypainting the Shoes
07:13
Chapter 16 - Polypainting the Shins
06:01
Chapter 17 - Finishing the Shoulders
06:31
Chapter 18 - Polypainting the Weapon
10:53
Chapter 1 - Introduction
01:22
Chapter 2 - Rendering our Textures
10:27
Chapter 3 - Creating the Spec Maps
10:14
Chapter 4 - Marmoset Setup
18:24
Chapter 5 - Final Render Presentation
20:16

New Training Released Every Week.

Start learning today.