Current Chapter: Chapter 1 - Introduction
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Sparks, Embers and Collision

Learn the advanced techniques inside of Unreal Cascade and the Material Editor to bring your sparks to the next level! This tutorial covers from "start-to-finish" how to make a fully dynamic sparks particle system that will collide with geometry inside your map!

Chapter 1 - Introduction
03:16
Chapter 2 - Creating the Material
05:14
Chapter 3 - Direction of the Sparks
05:23
Chapter 4 - Adding Bend to the Sparks
12:53
Chapter 5 - Adding Ground Collision
08:10
Chapter 6 - Ember Balls and Popping Sparks
13:39

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