Current Chapter: Chapter 1 - Intro
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Stylized Character Bust

In this Stylized Character Bust course, the student will learn the pipeline on how to create a hand painted character bust. The student will begin with sculpting a high poly base model in Zbrush from a sphere using standard brushes.Then, once the base is completed the student will learn how to create a low poly model with animation ready topology. Once the low poly is created the student will uv unwrap the model using the unwrapping tools exclusively in 3D Max and prepare a clean layout ready for texturing. When the unwrap and layout are complete the student will be introduced to 3D Coat. Within 3D Coat the student will begin to bring their model to life. They will be shown hand painted texture techniques using a build up method. After the character is painted the student will learn how to pose their character in 3D Coat which will complete the course.

Chapter 1 - Intro
Chapter 2 - Modeling the Base Mesh
Chapter 3 - Sculpting the Details
Chapter 4 - Building the Low Poly
Chapter 5 - Finishing the Low Poly
Chapter 6 - UV Unwrap and Layout
Chapter 1 - Intro
Chapter 2 - Establishing the Base Colors
Chapter 3 - Painting Details
Chapter 4 - Finishing the Details
Chapter 5 - Posing the Character
Chapter 6 - Finishing Touch-Ups

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