Current Chapter: Chapter 1 - Introduction
Up Next: Chapter 2 - Understanding Depth Bias Alpha

UDK Materials - Part 3

Continuing from Materials Volume 2, Bill Kladis takes us through even more advanced materials inside of UDK! In this course we tackle the Elements! We cover "Depth Bias Alpha" on water, showing how to cause the normals to bend around an object, we show how to make a convincing Lava material flow down a stream and move along a path with awesome distortion effects, then move on to the motherload - procedural ice and snow on an object that points "up" in the direction of the object!

Chapter 1 - Introduction
01:11
Chapter 2 - Understanding Depth Bias Alpha
06:59
Chapter 3 - Depth Bias Alpha in Action
16:53
Chapter 4 - Lava Material Breakdown
04:58
Chapter 5 - Building the Lava 1
18:30
Chapter 6 - Building the Lava 2
12:11
Chapter 7 - Up Vector Materials 1
16:31
Chapter 8 - Up Vector Materials 2
12:36
Chapter 9 - Up Vector Materials 3
12:52
Chapter 10 - Up Vector Materials 4
09:59
Chapter 11 - Up Vector Materials 5
10:29
Chapter 12 - Up Vector Materials 6
13:16

New Training Released Every Week.

Start learning today.