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Unity Game Scripting

In this extensive tutorial series, instructor Alan Thorn takes us through a comprehensive look at the Unity Game Engine. If you’ve always been curious about what Unity has to offer, this course has everything you need to get you started with the engine – ranging from the UI, Terrain, Lighting, Scripting, Post Process, and so much more!

  • Software: Unity
  • Author: Alan Thorn
  • Skill Level: Beginner
  • Video Length:
Chapter 1 - Introduction
01:14
Chapter 2 - Creating a Project
04:58
Chapter 3 - Importing Assets
04:01
Chapter 4 - Lights, Camera, Action!
05:40
Chapter 5 - Rigid Body Physics
05:08
Chapter 6 - Physic Materials
01:59
Chapter 7 - Getting Started with Scripting
03:44
Chapter 8 - Hello World
08:20
Chapter 9 - Unity Documentation
04:25
Chapter 10 - Starting to Code the Game Logic
05:06
Chapter 11 - Detecting User Input
06:42
Chapter 12 - Calculating Rotation
05:28
Chapter 13 - Rotating the Maze
08:33
Chapter 14 - Constraining Rotation
04:32
Chapter 15 - Add a Collider
03:03
Chapter 16 - Working with Triggers
04:21
Chapter 17 - Audio Assets
04:41
Chapter 18 - Audio Sources and Listeners
06:20
Chapter 19 - Completing the Game
02:42

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