Current Chapter: Chapter 1 - Introduction
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Unity Lights & Particles

In this extensive tutorial series, instructor Alan Thorn takes us through a comprehensive look at the Unity Game Engine. If you’ve always been curious about what Unity has to offer, this course has everything you need to get you started with the engine – ranging from the UI, Terrain, Lighting, Scripting, Post Process, and so much more!

Chapter 1 - Introduction
01:03
Chapter 2 - Light Types
05:47
Chapter 3 - Ambient Light
04:34
Chapter 4 - Render Paths
03:28
Chapter 5 - Lightmapping Overview
03:21
Chapter 6 - Baking Lightmaps
06:12
Chapter 7 - Lightmap Resolution
05:58
Chapter 8 - Lightmapping Settings
07:35
Chapter 9 - Dual Lightmaps
08:04
Chapter 10 - Particle System Overview
03:30
Chapter 11 - Getting Started with Shuriken
06:24
Chapter 12 - Graphing Particles
05:22
Chapter 13 - Particle Textures
03:25
Chapter 14 - Completing the Particle System
07:08

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