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Create Realistic, Photograph-Based Textures with Photoshop

Learn the theory and practice of capturing and generating photo-quality textures and materials for games, film, and CG

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Photographic Texture Creation in Photoshop introduces the theory and practice of capturing textures, removing image artifacts, some key image prep processes, as well as a detailed guide to creating diffuse, specular, normal and ambient occlusion maps out of photographed textures. Through this module, you can learn how to properly photograph textures, how to edit unnecessary lighting information out of your photographs, how to get the right colors out of your images, how to tile custom textures, how to extract different types of visual information from your images and how to apply your textures in 3D. This module also briefly touches on physically based rendering in regards to photo real texturing and look development. The contents of the module are comprehensive and, while desirable, in-depth knowledge of Photoshop is not essential to follow along. The pre requisites for this module include some photographed textures, the Photoshop software package, any contemporary look development environment or game engine, and preferably a Wacom tablet.


Your Instructor


3dmotive
3dmotive

Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

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