From concept to completed high poly model, this tutorial will show you how to approach the sub-d process in Maya 2011. From custom hotkeys to kitbashing – all the way through completion, this video showcases the techniques and workflow for creating a highly detailed sci-fi console.
Your Instructor
Course Curriculum
High Poly Modeling in Maya
Available in
days
days
after you enroll
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Preview1014-01-Intro To the Series (9:26)
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StartDownload Source Content Here!
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Start1014-02-Blocking in the Base Plate (50:10)
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Start1014-03-Creating the Stand (30:20)
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Start1014-04-Detail Extrusions and Plates (29:27)
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Preview1014-05-Side Details and Vents (41:59)
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Start1014-06-Creating the Console Screen (31:55)
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Start1014-07-Building the Console Keyboard (42:25)
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Start1014-08-Middle Portion of the Stand (22:05)
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Start1014-09-Cables, Small Details, and Wrapup (41:47)
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