Rendering Techniques for 3d in Keyshot
Learn the interface and functionality of this powerful rendering software to make all your 3d presentations shine!Watch Promo
Intro to Keyshot is the rendering course for you! There are a number of programs that can simulate realistic renders but Keyshot is the most direct, user-friendly program on the market today. From the first Welcome screen, you can easily link directly to Keyshot's online tutorials, manuals and forum as well as view their content across a variety of social media programs. You can set up custom hotkeys or even switch Keyshot's controls to match a 3D software of your choice for better functionality familiarity. Keyshot is designed to easily manipulate your model and allow you to control individual parts as you see fit. You can even create and modify 3D primitives within the Keyshot viewport and then move, scale, rotate or delete as necessary. A multitude of materials are found within Keyshot's library that can assist you in easily dragging/dropping materials onto your mesh, even without texture UV coordinates, to make your model look more realistic. Everything within Keyshot is customizable, including the parameters of each material, backplate (background image), and environment. Within minutes you can render out photo-quality screenshots, from low to production-grade resolution, using a combination of tools within Keyshot.
Having 25 years of experience in the video game development and digital entertainment arenas, Stephen is well versed in a variety of programs and production pipelines and strives to work as cleanly and efficiently as possible. Having done pretty much everything imaginable in the 3d industry, he enjoys getting to share his knowledge and experience in the hopes to help students gain a better understanding and appreciation of what 3D computer art (in all its varying forms) has to offer.
StartDownload Source Files Here!
Start1387-02-Keyshot Interface (15:33)
Start1387-03-Objects, Materials and More (14:50)
Preview1387-04-Creating Emissive Lights (15:28)
Start1387-05-Working with Textures (15:31)
Start1387-06-Environment Lighting and Keyshot Bridge (16:06)