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Sculpting Hand Anatomy in ZBrush
Blocking out the Silhouette
1330-01-Intro (1:11)
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1330-02-Understanding the Anatomy of the Hand (15:45)
1330-03-Creating the Base Mesh-preview (12:47)
1330-04-Blocking the Silhouette (18:35)
1330-05-Continuing the Silhouette (10:36)
1330-06-Defining Landmarks (14:41)
1330-07-Finalizing Volumes (15:59)
1330-08-Sculpting the Fingers (18:57)
1330-09-Finalizing the Fingers (10:48)
1330-10-Blocking the Hand Details (16:32)
Refining and Detailing the Hand
1331-01-Intro (1:18)
1331-02- Fixing the Mesh Resolution (2:54)
1331-03-Checking the Overall Shapes (10:26)
1331-04-Using ZRemesher and Project All (6:00)
1331-05-Adding the Final Details for the Hand (17:52)
1331-06 -Rendering with ZBrush (19:17)
1331-07-Rendering with Keyshot (7:31)
1331-08-Composing with Photoshop (18:24)
1331-02- Fixing the Mesh Resolution
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