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The Hand Painted Hard Surface Vehicle Texturing Workflow
Texturing the Broad Details
1012-01-Introduction (0:23)
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1012-02-Structure, Localization and Visual Noise (5:50)
1012-03-The Wrong Way to Texture (2:09)
1012-04-Setting up Photoshop and Masks (5:41)
1012-05-Creating Camouflage in Mudbox (6:22)
1012-06-Constructing a Texture Sketch (9:14)
Refining the Texture Details
1012-07-Adding Photo Sourced Detail (32:52)
1012-08-Hand Painting Dirt and Wear (24:27)
1012-09-Additional Texture Detail (14:00)
1012-10-Adding Color Variation (2:45)
1012-11-Detail Pieces and Scratch Pass (20:09)
1012-12-Texturing the Bags and Cloth (19:12)
1012-13-Tiling Tread Texture (6:22)
1012-14-Creating the Specular Map (14:01)
1012-15-Disecting the Final Texture (5:30)
1012-07-Adding Photo Sourced Detail
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