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Model, Sculpt, and Texture a Demon Girl

Using ZBrush, 3ds Max, and Photoshop - we will cover the complete character creation process from start to finish!

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In this Complete Character Modeling course, instructor Dylan Brady takes us through the entire character creation process of his Demon Girl from start to finish. We cover everything from gathering reference and concept, building a base mesh in 3ds Max, sculpting in ZBrush, all the way to baking the maps and texturing the character.

In this course, we'll cover almost every step of the workflow with multiple softwares and workflows, and it's sure to propel your character modeling skills to the next level!


Your Instructor


Dylan Brady
Dylan Brady

Dylan Brady is a self-taught character artist with 5 years of experience in games. His first job was as a outsourced vehicle artist for on Forza 3. From there he began working as a freelance character artist on several mobile and PC titles. His experience covers high and low res modeling techniques and he has a background in 2d art. He is currently working for Torn Banner Studios, creators of Chivalry: Medieval Warfare in Toronto, ON.


Course Curriculum



Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

Get started now!