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Complete Intro to Maya for Games and Film
Introduction to Maya and the User Interface
1312-01-Introduction (0:33)
Download Source Files Here!
1312-02-Requirements (4:24)
1312-03-How Maya Works (11:47)
1312-04-User Interface (19:58)
1312-05-Navigating (19:07)
1312-06-Projects and Files (8:18)
1312-07-Help Menu (6:11)
Learning the Basics of Modeling
1313-01-Introduction (0:46)
1313-02-Starting Box Modeling (11:27)
1313-03-Edge Tools (16:17)
1313-04-Normals (5:54)
1313-05-Advanced Modeling Toolkit (15:02)
1313-06-Mirroring, Merging, and Smoothing (6:40)
1313-07-Mesh Clean-up (2:39)
1313-08-Sculpting (19:01)
UV Mapping and Texturing
1314-01-Introduction (0:46)
1314-02-UVMapping (19:16)
1314-03-Baking Ambient Occlusion Texture (15:06)
1314-04-Creating Color Texture (17:54)
1314-05-Normal and Spec Maps (11:33)
1314-06-Normal and Spec Maps 02 (9:21)
Character Rigging and Animation Tools
1315-01-Introduction (0:57)
1315-02-Character Rigging Concepts (15:53)
1315-03-IK and FK (5:22)
1315-04-Auto HumanIK Rig (9:05)
1315-05-Skinning (14:18)
1315-06-Additional Skinning Tools (12:25)
1315-07-Pose-Space Deformations (14:17)
Animating, Setting up Cameras, and Rendering Settings
Introduction (0:46)
1316-02-Referencing (8:18)
1316-03-Animation Concepts (13:57)
1316-04-Time Editor (16:52)
1316-05-Camera Sequencer (14:07)
1316-06-Rendering with Arnold (12:11)
1312-04-User Interface
Complete and Continue