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Introduction to Unity for Games
Introduction to Level Design and the Unity UI
1373-01-Introduction (1:51)
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1373-02-About the Author (4:09)
1373-03-Downloading Unity (5:23)
1373-04-Installing Unity (2:33)
1373-05-Download Archives (3:36)
1373-06-Creating a Project (4:53)
1373-07-User Interface and Layouts (7:30)
1373-08-The Asset Store (7:57)
1373-09-Standard Assets (6:37)
1373-10-Viewport Navigation (8:47)
1373-11-Getting Started with Level Design (8:56)
1373-12-Transforming GameObjects (8:36)
1373-13-Creating a New Scene (6:02)
1373-14-Vertex Snapping and Level Construction (5:46)
1373-15-Working with Prefabs (5:15)
1373-16-Play Mode (4:03)
1373-17-Conclusion (1:18)
Understanding Lighting and Materials
1374-01-Introduction (1:51)
1374-02-Getting Started with Lighting (5:59)
1374-03-Basic Lights (9:09)
1374-04-Global Illumination (6:33)
1374-05-Light Probes (8:33)
1374-06-Getting Started with Materials (5:25)
1374-07-Creating a Material (5:56)
1374-08-Normal Maps (7:11)
1374-09-Emissive Lighting (4:31)
1374-10-Reflection Probes (5:52)
1374-11-Conclusion (2:11)
Working with Assets and Level Design
1375-01-Introduction (1:51)
1375-02-Project Creation (4:04)
1375-03-Asset Packages (4:39)
1375-04-Exporting Meshes (4:04)
1375-05-Importing Meshes (6:15)
1375-06-Level Design (7:20)
1375-07-Mesh Collisions (6:40)
1375-08-Coins and Colliders (8:44)
1375-09-Working with Scripts (4:14)
1375-10-Game Win Conditions (4:08)
1375-11-Timers (3:36)
1375-12-Working with Audio (7:02)
1375-13-Audio Mixers (5:16)
1375-14-Conclusion (1:07)
Particle Systems, and building the UI
1376-01-Introduction (1:51)
1376-02-Particle Systems (2:40)
1376-03-Reviewing Particle Systems (4:40)
1376-04-Using Particle Systems (3:09)
1376-05-Starting a Particle System (6:05)
1376-06-Particle Appearance (6:58)
1376-07-Completing a Particle System (4:46)
1376-08-Getting Started with UI (5:56)
1376-09-UI Panels (5:54)
1376-10-Resolution and Aspect Ratio (3:51)
1376-11-Working with UI Text (4:40)
1376-12-Working with Buttons (7:54)
1376-13-Post Processing (3:08)
1376-14-Creating Camera Effects (5:03)
1376-15-Conclusion (1:24)
Physics, Characters, and Working with Animation
1377-01-Introduction (1:51)
1377-02-Physics Animation (5:05)
1377-03-Elevator Animation (6:06)
1377-04-Keyframe Animation (6:26)
1377-05-Using Animators (5:03)
1377-06-Triggers and Animators (7:43)
1377-07-Characters and Rigs (6:43)
1377-08-Avatars and Animations (5:52)
1377-09-Root Motion (4:12)
1377-10-Connecting Animations (4:35)
1377-11-Layers and Avatar Masks (5:10)
1377-12-Conclusion (1:07)
Pathfinding - and refining the game design
1378-01-Introduction (1:51)
1378-02-Timelines (5:32)
1378-03-Working with Clips (4:09)
1378-04-Clip Transitions (6:26)
1378-05-Pathfinding (4:39)
1378-06-Navigation Agents (7:06)
1378-07-Ragdoll Physics (8:11)
1378-08-Rendering Statistics (6:43)
1378-09-Profiler (6:02)
1378-10-Render Textures (9:23)
1378-11-Conclusion (1:58)
1376-03-Reviewing Particle Systems
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