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Model and Texture an Airplane for Games
Introduction to Modeling and UV Unwrapping the Asset with Maya
1222-01-Tutorial Introduction (0:29)
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1222-02-Modeling Intro (13:27)
1222-03-Modeling the Cockpit (14:38)
1222-04-Blocking in the Underbelly (6:46)
1222-05-Modeling the Wings (11:35)
1222-06-Adding the Engine Compartment (8:27)
1222-07-Modeling the Propellers (4:54)
1222-08-Modeling the Headlights (8:41)
1222-09-Creating UVs (11:21)
1222-10-Laying out UVs (7:36)
Texture Painting and Rendering our Game Asset
1223-01-Intro (0:21)
1223-02-Setup for 3D Coat (8:09)
1223-03-Blocking in Colors 01 (11:20)
1223-04-Blocking in Colors 02 (12:34)
1223-05-Painting the Main Body 01 (9:45)
1223-06-Painting the Main Body 02 (7:36)
1223-07-Painting the Main Body 03 (13:36)
1223-08-Painting the Wings (13:13)
1223-09-Adding Details (8:41)
1223-10-Painting the cockpit (4:26)
1223-11-Photoshop Adjustments (5:44)
1223-12-Rendering (3:08)
1223-09-Adding Details
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