Low level knowledge about what's going on under the hood with normal mapping
Learn the basics of scripting for Autodesk's Maya using both MEL and Python
Learn many tools, techniques and workflows for doing more with less in Blender!
Learn how to program in C# by making games in Unity
Learn the fundamentals of programming for designing and building games easily with C#
Understand how to design and build a fully functional 2D Adventure game
Learn the Basics of this Powerful 3d Sculpting Software for Games and Film!
Everything you need to get started sculpting with ZBrush for games and film!
Learn the basics of one of the industry's most powerful 3d modeling and animation softwares for games and film!
Create a Procedural Brick Wall from Start-to-Finish and Learn to Create Materials with Substance Designer!
Learn how to setup the blueprints for creating a dynamic controllable vehicle in UE4!
Dive into the basics of production modeling in 3ds Max
Learn the basics of creating powerful Blueprints inside of Unreal for your games!
Learn the principle fundamentals of scripting and coding with the C# language for games inside of Unity!
Take a comprehensive look at both material networks and the different material types in UE4
Learn how to make great games the easy way with Unity
Learn scripting, particles, physics, advanced interface options, mobile development, building sprites, and so much more!
Build an FBX exporter in Maya while learning some advanced scripting techniques!
Combine and blend 3d animations together with ease for game and film using Blendshapes in Maya
Build game-ready environment models for amazing level designs!
A comprehensive introduction to prop placement, environment setup, and general level design within CryEngine!
Use Substance Designer to create the shaders needed for a winter environment in Unreal 4
Learn how to create a procedural wood texture for games and film!
Explore the process of building a complete 3D puzzle game inside of Unity - from start to finish!
Learn to create a game level from scratch using an industry-standard game engine!
Explore the principles of creating custom animations and matinees and set them up inside of Unreal 4
Learn to build a 3d game asset from scratch using these industry-standard software packages!
Complete Start-to-Finish Production of a Weaponized Dreadnought Mech for Games or Film!
Learn the basics of using Blender and Gimp to build a modular 3d set inside of Unity!
Learning to create component pieces to blend into one cohesive scene
Learn the full sculpting and texturing process for creating this next-gen orc creature using 3ds Max and ZBrush!