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Learn the basics of scripting for Autodesk's Maya using both MEL and Python
Course•By Chad Morgan
Learn to digitally sculpt a 3d character or creature for games in the popular stylized method!
Course•By Ryan Ribot
Model, UV, and create complex shaders and materials for games and film with Substance!
Course•By Morrissey Alexander
Learn the basics of one of the industry's most powerful 3d modeling and animation softwares for games and film!
Course•By 3dmotive
Model this stylish camera asset from start to finish learning tools in Maya
Course•By Stephen Wells
Learn how to create a high quality game asset using Maya and Substance Painter
Course•By Christian Cunningham
Take a comprehensive look at both material networks and the different material types in UE4
Course•By Kyle
Learn the Basics of High Poly Modeling with Maya
Learn to setup and properly retarget animations with IK inside of Autodesk's Maya for use in games and film!
Build an FBX exporter in Maya while learning some advanced scripting techniques!
Combine and blend 3d animations together with ease for game and film using Blendshapes in Maya
Using Maya, learn to create a walk and run cycle, hit reaction animations, a simple traversal animation, and more!
Course•By Justin Harrison
Explore the techniques for modeling and texturing this stylized cabin using hand-painted textures!
Using Maya, learn the 12 basic principles of Animation and how they apply to every day objects and characters!
How to texture weapons and assets for your game props in the classic hand-painted texturing style!
Course•By Tyson Murphy
Learn the core fundamentals of animation in Maya - from the basic principles, to animating a rigged character!
Understand how to effectively setup and animate a 4-legged animal!
Course•By Thiago Vidotto
Everything you need to know to understand rigging a complex, 4-legged character for games!
Create a scifi spaceship in Maya for detailing in ZBrush
Learn to build a 3d game asset from scratch using these industry-standard software packages!
Course•By Philipp Schmidt
In this course we will learn the necessary skills to create a 3D Game-Character in the hand-painted style from start to finish!
Learn to create amazing models and textures and build a stylized environment from start to finish!
Course•By Tobias Koepp
Learn the Hand Painted texturing style as you build this awesome airplane asset from start-to-finish
A look into the development process of creating a stylized sword for use in a video game environment.
Course•By Lance Wilkinson
Learn the complete rigging and skinning process for bipeds using Maya with a focus on game characters!
Learn the entire workflow of a fantasy treasure chest game asset from start to finish!
Course•By Jeff Parrott