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Product image for An Introduction to Quixel's MegaScans Studio

An Introduction to Quixel's MegaScans Studio

Learn to make great textures and shaders with this awesome tool!

Course•By Morrissey Alexander

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Product image for Build a Coaster Cart Game Asset in Maya with Substance

Build a Coaster Cart Game Asset in Maya with Substance

Model, UV, and create complex shaders and materials for games and film with Substance!

Course•By Morrissey Alexander

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Product image for Create a Camera with Maya and Keyshot

Create a Camera with Maya and Keyshot

Model this stylish camera asset from start to finish learning tools in Maya

Course•By Stephen Wells

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Product image for Create a Character Bust with ZBrush and 3dCoat

Create a Character Bust with ZBrush and 3dCoat

Learn the complete pipeline on how to create a hand painted character bust from start to finish!

Course•By Sean Evens

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Product image for Create a Classic Tiling Brick Wall with Substance Designer

Create a Classic Tiling Brick Wall with Substance Designer

Create a Procedural Brick Wall from Start-to-Finish and Learn to Create Materials with Substance Designer!

Course•By Emiel Sleegers

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Product image for Create a Grenade with Maya and Substance

Create a Grenade with Maya and Substance

Learn how to create a high quality game asset using Maya and Substance Painter

Course•By Christian Cunningham

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Product image for Create a Realistic Roof Shader with Substance Designer

Create a Realistic Roof Shader with Substance Designer

Use this powerful software to create believable shaders and materials for games and film!

Course•By Emiel Sleegers

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Product image for Create a Rocky Ground Surface with Substance and Quixel

Create a Rocky Ground Surface with Substance and Quixel

Learn to create a nice looking ground shader and test it in the Unreal Engine!

Course•By Philipp Schmidt

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Product image for Create Foliage and Trees for Games or Film using SpeedTree

Create Foliage and Trees for Games or Film using SpeedTree

Learn to create amazing grass, trees, bushes and more for your games or films using this powerful software!

Course•By Emiel Sleegers

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Product image for Create Realistic, Photograph-Based Textures with Photoshop

Create Realistic, Photograph-Based Textures with Photoshop

Learn the theory and practice of capturing and generating photo-quality textures and materials for games, film, and CG

Course•By 3dmotive

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Product image for Creating Foliage for Games and Film

Creating Foliage for Games and Film

Learn to be realistic 3d foliage for your game or film projects

Course•By Damian Lazarski

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Product image for Game Asset Modeling - The Sci-Fi Modular Floor Workflow

Game Asset Modeling - The Sci-Fi Modular Floor Workflow

Learn normal map baking in 3ds Max and get a crash-course in materials inside UDK as we texture this sci-fi floor!

Course•By Mike Snight

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Product image for Intro to Creating Realistic Materials in UE4

Intro to Creating Realistic Materials in UE4

Take a comprehensive look at both material networks and the different material types in UE4

Course•By Kyle

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Product image for Introduction to Substance Designer for Games and Film

Introduction to Substance Designer for Games and Film

Learn to create stunning PBR-ready materials and shaders using Allegorithmic's powerful software!

Course•By Emiel Sleegers

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Product image for Learn Displacement and Parallax Mapping for Unreal 4

Learn Displacement and Parallax Mapping for Unreal 4

Create and understand displacement techniques utilizing parallax and tessellation shaders in UE4

Course•By Ash Thundercliffe

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Product image for Learn Modular Environment Building for Games with Blender

Learn Modular Environment Building for Games with Blender

Build game-ready environment models for amazing level designs!

Course•By Alan Thorn

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Product image for Learn Texture Creation Using PixPlant and Bitmap2Material

Learn Texture Creation Using PixPlant and Bitmap2Material

Explore several new software options to elevate beyond the basics of creating textures and materials!

Course•By Philipp Schmidt

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Product image for Learn to Build Snow Shaders with Substance Designer

Learn to Build Snow Shaders with Substance Designer

Use Substance Designer to create the shaders needed for a winter environment in Unreal 4

Course•By Emiel Sleegers

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Product image for Learn to Build Wood Shaders with Substance Designer

Learn to Build Wood Shaders with Substance Designer

Learn how to create a procedural wood texture for games and film!

Course•By Emiel Sleegers

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Product image for Learn to Sculpt Hair and Fur with ZBrush's Fibermesh

Learn to Sculpt Hair and Fur with ZBrush's Fibermesh

Master the principles of detailing your creatures and characters with this powerful tool!

Course•By Stephen Wells

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Product image for Model and Texture a Pistol for Games or Film

Model and Texture a Pistol for Games or Film

Model, Texture, and Render a Walther P99 using 3ds Max, Substance Designer, and Marmoset Toolbag 3.

Course•By Emiel Sleegers

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Product image for Paint materials in 3d with ZBrush's PolyPainting

Paint materials in 3d with ZBrush's PolyPainting

Build textures and materials as you learn to paint directly on your 3d models with ZBrush using Polypainting!

Course•By Stephen Wells

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Product image for Rendering Techniques for 3d in Keyshot

Rendering Techniques for 3d in Keyshot

Learn the interface and functionality of this powerful rendering software to make all your 3d presentations shine!

Course•By Stephen Wells

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Product image for The Hand Painted Hard Surface Vehicle Texturing Workflow

The Hand Painted Hard Surface Vehicle Texturing Workflow

Learn to texture a vehicle utilizing photo-sourcing, integrated dirt, adding wear and scratches, cloth, and more!

Course•By Alec Moody

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