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Learn to make great textures and shaders with this awesome tool!
Course•By Morrissey Alexander
Model, UV, and create complex shaders and materials for games and film with Substance!
Model this stylish camera asset from start to finish learning tools in Maya
Course•By Stephen Wells
Learn the complete pipeline on how to create a hand painted character bust from start to finish!
Course•By Sean Evens
Create a Procedural Brick Wall from Start-to-Finish and Learn to Create Materials with Substance Designer!
Course•By Emiel Sleegers
Learn how to create a high quality game asset using Maya and Substance Painter
Course•By Christian Cunningham
Use this powerful software to create believable shaders and materials for games and film!
Learn to create a nice looking ground shader and test it in the Unreal Engine!
Course•By Philipp Schmidt
Learn to create amazing grass, trees, bushes and more for your games or films using this powerful software!
Learn the theory and practice of capturing and generating photo-quality textures and materials for games, film, and CG
Course•By 3dmotive
Learn to be realistic 3d foliage for your game or film projects
Course•By Damian Lazarski
Learn normal map baking in 3ds Max and get a crash-course in materials inside UDK as we texture this sci-fi floor!
Course•By Mike Snight
Take a comprehensive look at both material networks and the different material types in UE4
Course•By Kyle
Learn to create stunning PBR-ready materials and shaders using Allegorithmic's powerful software!
Create and understand displacement techniques utilizing parallax and tessellation shaders in UE4
Course•By Ash Thundercliffe
Build game-ready environment models for amazing level designs!
Course•By Alan Thorn
Explore several new software options to elevate beyond the basics of creating textures and materials!
Use Substance Designer to create the shaders needed for a winter environment in Unreal 4
Learn how to create a procedural wood texture for games and film!
Master the principles of detailing your creatures and characters with this powerful tool!
Model, Texture, and Render a Walther P99 using 3ds Max, Substance Designer, and Marmoset Toolbag 3.
Build textures and materials as you learn to paint directly on your 3d models with ZBrush using Polypainting!
Learn the interface and functionality of this powerful rendering software to make all your 3d presentations shine!
Learn to texture a vehicle utilizing photo-sourcing, integrated dirt, adding wear and scratches, cloth, and more!
Course•By Alec Moody