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Product image for Action Shot Composition in Photoshop

Action Shot Composition in Photoshop

Create an exciting, effective, and dynamic character-driven scene in this composition tutorial!

Course•By Colin Searle

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Product image for An Introduction and Understanding of Normal Maps with Modo

An Introduction and Understanding of Normal Maps with Modo

Low level knowledge about what's going on under the hood with normal mapping

Course•By Warren Marshall

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Product image for An Introduction to Quixel's MegaScans Studio

An Introduction to Quixel's MegaScans Studio

Learn to make great textures and shaders with this awesome tool!

Course•By Morrissey Alexander

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Product image for Blender Tips and Tricks

Blender Tips and Tricks

Learn many tools, techniques and workflows for doing more with less in Blender!

Course•By Alan Thorn

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Product image for Build 3d Creatures with Maya and ZBrush

Build 3d Creatures with Maya and ZBrush

Learn to digitally sculpt a 3d character or creature for games in the popular stylized method!

Course•By Ryan Ribot

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Product image for Build a Coaster Cart Game Asset in Maya with Substance

Build a Coaster Cart Game Asset in Maya with Substance

Model, UV, and create complex shaders and materials for games and film with Substance!

Course•By Morrissey Alexander

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Product image for Complete Intro to Maya for Games and Film

Complete Intro to Maya for Games and Film

Learn the basics of one of the industry's most powerful 3d modeling and animation softwares for games and film!

Course•By 3dmotive

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Product image for Create a Camera with Maya and Keyshot

Create a Camera with Maya and Keyshot

Model this stylish camera asset from start to finish learning tools in Maya

Course•By Stephen Wells

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Product image for Create a Character Bust with ZBrush and 3dCoat

Create a Character Bust with ZBrush and 3dCoat

Learn the complete pipeline on how to create a hand painted character bust from start to finish!

Course•By Sean Evens

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Product image for Create a Classic Tiling Brick Wall with Substance Designer

Create a Classic Tiling Brick Wall with Substance Designer

Create a Procedural Brick Wall from Start-to-Finish and Learn to Create Materials with Substance Designer!

Course•By Emiel Sleegers

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Product image for Create a Grenade with Maya and Substance

Create a Grenade with Maya and Substance

Learn how to create a high quality game asset using Maya and Substance Painter

Course•By Christian Cunningham

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Product image for Create a Realistic Roof Shader with Substance Designer

Create a Realistic Roof Shader with Substance Designer

Use this powerful software to create believable shaders and materials for games and film!

Course•By Emiel Sleegers

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Product image for Create a Rocky Ground Surface with Substance and Quixel

Create a Rocky Ground Surface with Substance and Quixel

Learn to create a nice looking ground shader and test it in the Unreal Engine!

Course•By Philipp Schmidt

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Product image for Create Foliage and Trees for Games or Film using SpeedTree

Create Foliage and Trees for Games or Film using SpeedTree

Learn to create amazing grass, trees, bushes and more for your games or films using this powerful software!

Course•By Emiel Sleegers

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Product image for Create Realistic, Photograph-Based Textures with Photoshop

Create Realistic, Photograph-Based Textures with Photoshop

Learn the theory and practice of capturing and generating photo-quality textures and materials for games, film, and CG

Course•By 3dmotive

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Product image for Creating Foliage for Games and Film

Creating Foliage for Games and Film

Learn to be realistic 3d foliage for your game or film projects

Course•By Damian Lazarski

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Product image for Digital Sculpting for Interior Decor with ZBrush and 3ds Max

Digital Sculpting for Interior Decor with ZBrush and 3ds Max

Learn the techniques used to create intricate floral designs for 3d game assets

Course•By Ash Thundercliffe

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Product image for Game Asset Modeling - The Sci-Fi Modular Floor Workflow

Game Asset Modeling - The Sci-Fi Modular Floor Workflow

Learn normal map baking in 3ds Max and get a crash-course in materials inside UDK as we texture this sci-fi floor!

Course•By Mike Snight

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Product image for Intro to 3d Modeling Using Blender

Intro to 3d Modeling Using Blender

In this course, instructor Alan Thorn is going to be giving a comprehensive introduction to Blender for Game Artists!

Course•By Alan Thorn

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Product image for Intro to 3ds Max for Games and Film

Intro to 3ds Max for Games and Film

Dive into the basics of production modeling in 3ds Max

Course•By Stephen Wells

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Product image for Intro to Creating Realistic Materials in UE4

Intro to Creating Realistic Materials in UE4

Take a comprehensive look at both material networks and the different material types in UE4

Course•By Kyle

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Product image for Introduction to Substance Designer for Games and Film

Introduction to Substance Designer for Games and Film

Learn to create stunning PBR-ready materials and shaders using Allegorithmic's powerful software!

Course•By Emiel Sleegers

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Product image for Learn Displacement and Parallax Mapping for Unreal 4

Learn Displacement and Parallax Mapping for Unreal 4

Create and understand displacement techniques utilizing parallax and tessellation shaders in UE4

Course•By Ash Thundercliffe

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Product image for Learn Hand-Painted Texturing for Games

Learn Hand-Painted Texturing for Games

Explore the techniques for modeling and texturing this stylized cabin using hand-painted textures!

Course•By Ryan Ribot

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Product image for Learn Modular Environment Building for Games with Blender

Learn Modular Environment Building for Games with Blender

Build game-ready environment models for amazing level designs!

Course•By Alan Thorn

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Product image for Learn Texture Creation Using PixPlant and Bitmap2Material

Learn Texture Creation Using PixPlant and Bitmap2Material

Explore several new software options to elevate beyond the basics of creating textures and materials!

Course•By Philipp Schmidt

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Product image for Learn the "Hand-Painted" texturing style for games

Learn the "Hand-Painted" texturing style for games

How to texture weapons and assets for your game props in the classic hand-painted texturing style!

Course•By Tyson Murphy

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Product image for Learn to Build Snow Shaders with Substance Designer

Learn to Build Snow Shaders with Substance Designer

Use Substance Designer to create the shaders needed for a winter environment in Unreal 4

Course•By Emiel Sleegers

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Product image for Learn to Build Wood Shaders with Substance Designer

Learn to Build Wood Shaders with Substance Designer

Learn how to create a procedural wood texture for games and film!

Course•By Emiel Sleegers

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Product image for Learn to Concept Matte Paintings for Games and Film

Learn to Concept Matte Paintings for Games and Film

Learn the Techniques for Creating Believable Environment Concepts

Course•By Waqas Malik

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Product image for Learn to Sculpt Hair and Fur with ZBrush's Fibermesh

Learn to Sculpt Hair and Fur with ZBrush's Fibermesh

Master the principles of detailing your creatures and characters with this powerful tool!

Course•By Stephen Wells

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Product image for Learn UV Mapping with Blender for Game Development

Learn UV Mapping with Blender for Game Development

Learn to Unwrap and Texture Game Assets Like a Pro with Blender!

Course•By Alan Thorn

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Product image for Master UVW Unwrapping in 3ds Max

Master UVW Unwrapping in 3ds Max

Learn the hidden yet simple tricks the pros use & master UVW Unwrapping. UVW Unwrapping made simple for all your assets!

Course•By Don Ott

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Product image for Model and Texture a Cannon with Maya and Substance Painter

Model and Texture a Cannon with Maya and Substance Painter

Learn to build a 3d game asset from scratch using these industry-standard software packages!

Course•By Philipp Schmidt

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Product image for Model and Texture a Dreadnaught Character From Start to Finish

Model and Texture a Dreadnaught Character From Start to Finish

Complete Start-to-Finish Production of a Weaponized Dreadnought Mech for Games or Film!

Course•By Stephen Wells

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Product image for Model and Texture a Pistol for Games or Film

Model and Texture a Pistol for Games or Film

Model, Texture, and Render a Walther P99 using 3ds Max, Substance Designer, and Marmoset Toolbag 3.

Course•By Emiel Sleegers

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Product image for Model and Texture a Radio Prop for Video Games Using 3ds Max

Model and Texture a Radio Prop for Video Games Using 3ds Max

Learn to create a high-poly clock asset in 3ds Max, and learn to create the final low poly and textures!

Course•By Stephen Wells

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Product image for Model and Texture a Stylized Character for Games

Model and Texture a Stylized Character for Games

In this course we will learn the necessary skills to create a 3D Game-Character in the hand-painted style from start to finish!

Course•By Ryan Ribot

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Product image for Model and Texture a Stylized Dungeon

Model and Texture a Stylized Dungeon

Learn to create amazing models and textures and build a stylized environment from start to finish!

Course•By Tobias Koepp

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Product image for Model and Texture an Airplane for Games

Model and Texture an Airplane for Games

Learn the Hand Painted texturing style as you build this awesome airplane asset from start-to-finish

Course•By Ryan Ribot

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Product image for Modular Levels for Games with Unity and Blender

Modular Levels for Games with Unity and Blender

Learn the basics of using Blender and Gimp to build a modular 3d set inside of Unity!

Course•By Alan Thorn

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Product image for Paint materials in 3d with ZBrush's PolyPainting

Paint materials in 3d with ZBrush's PolyPainting

Build textures and materials as you learn to paint directly on your 3d models with ZBrush using Polypainting!

Course•By Stephen Wells

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Product image for Texture a Hand-Painted Weapon for Games

Texture a Hand-Painted Weapon for Games

A look into the development process of creating a stylized sword for use in a video game environment.

Course•By Lance Wilkinson

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Product image for The Complete Orc Body Character Course

The Complete Orc Body Character Course

Learn the full sculpting and texturing process for creating this next-gen orc creature using 3ds Max and ZBrush!

Course•By Stephen Wells

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Product image for The Hand Painted Hard Surface Vehicle Texturing Workflow

The Hand Painted Hard Surface Vehicle Texturing Workflow

Learn to texture a vehicle utilizing photo-sourcing, integrated dirt, adding wear and scratches, cloth, and more!

Course•By Alec Moody

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Product image for The Modular Environment Workflow for Games

The Modular Environment Workflow for Games

Using 3ds Max and UDK, learn to build modular assets on the grid that are highly reusable and easy to create!

Course•By Tyler Wanlass

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46 products found