Explore several new software options to elevate beyond the basics of creating textures and materials!
Learn the core fundamentals of animation in Maya - from the basic principles, to animating a rigged character!
Learn to Unwrap and Texture Game Assets Like a Pro with Blender!
How to texture weapons and assets for your game props in the classic hand-painted texturing style!
Using Maya, learn the 12 basic principles of Animation and how they apply to every day objects and characters!
A comprehensive introduction to prop placement, environment setup, and general level design within CryEngine!
Understand how to effectively setup and animate a 4-legged animal!
Use Substance Designer to create the shaders needed for a winter environment in Unreal 4
Learn how to create a procedural wood texture for games and film!
Explore the process of building a complete 3D puzzle game inside of Unity - from start to finish!
Learn to create a game level from scratch using an industry-standard game engine!
Learn the Techniques for Creating Believable Environment Concepts
Explore the principles of creating custom animations and matinees and set them up inside of Unreal 4
Explore the basics of modeling a game asset and learn to create an impressive presentation!
Everything you need to know to understand rigging a complex, 4-legged character for games!
Master the principles of detailing your creatures and characters with this powerful tool!
Learn the hidden yet simple tricks the pros use & master UVW Unwrapping. UVW Unwrapping made simple for all your assets!
Create a scifi spaceship in Maya for detailing in ZBrush
Learn to build a 3d game asset from scratch using these industry-standard software packages!
Complete Start-to-Finish Production of a Weaponized Dreadnought Mech for Games or Film!
Model, Texture, and Render a Walther P99 using 3ds Max, Substance Designer, and Marmoset Toolbag 3.
Learn to create a high-poly clock asset in 3ds Max, and learn to create the final low poly and textures!
In this course we will learn the necessary skills to create a 3D Game-Character in the hand-painted style from start to finish!
Learn to create amazing models and textures and build a stylized environment from start to finish!
Learn the Hand Painted texturing style as you build this awesome airplane asset from start-to-finish
Using ZBrush, 3ds Max, and Photoshop - we will cover the complete character creation process from start to finish!
Learn the basics of using Blender and Gimp to build a modular 3d set inside of Unity!
Every Course for One Month
Build textures and materials as you learn to paint directly on your 3d models with ZBrush using Polypainting!
Learn the interface and functionality of this powerful rendering software to make all your 3d presentations shine!
Learn to model this complex 3d asset and learn more about sculpting in ZBrush for games or film
Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush
Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush
Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush
Learning to create component pieces to blend into one cohesive scene
A look into the development process of creating a stylized sword for use in a video game environment.
Learn the complete rigging and skinning process for bipeds using Maya with a focus on game characters!
Learn the full sculpting and texturing process for creating this next-gen orc creature using 3ds Max and ZBrush!
Learn to texture a vehicle utilizing photo-sourcing, integrated dirt, adding wear and scratches, cloth, and more!
Using 3ds Max and UDK, learn to build modular assets on the grid that are highly reusable and easy to create!
Learn the entire workflow of a fantasy treasure chest game asset from start to finish!