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Category:
Texturing
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3d Modeling (48)
Maya (26)
Texturing (46)
Hand Painted (16)
Unity (13)
Game Development (32)
Scripting (16)
C# (4)
Programming (5)
Concept Art (7)
3ds Max (14)
ZBrush (22)
Sculpting (19)
Animation (13)
Blender (6)
Photoshop (16)
Marmoset (4)
Character Modeling (10)
Keyshot (4)
Rendering (5)
Unreal (14)
Blueprints (4)
Materials (24)
3dCoat (2)
UV Unwrapping (14)
Substance (10)
Python (1)
Rigging (8)
Mudbox (2)
Modo (1)
High Poly Modeling (5)
SpeedTree (1)
Quixel Megascan (1)
CryEngine (1)
PixPlant (1)
Godot (1)
Author:
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3dmotive
3dmotive
Alan Thorn
Alec Moody
Antony O’Sullivan
Ash Thundercliffe
Chad Morgan
Christian Cunningham
Colin Searle
Colleen Larson
Damian Lazarski
Daniel da Costa
Don Ott
Dylan Brady
Emiel Sleegers
Fabrizio Bortolussi
Jeff Parrott
Justin Harrison
Kyle
Kyle Horwood
Lance Wilkinson
Matt Tardiff
Mike Snight
Morrissey Alexander
Philipp Schmidt
Ryan Ribot
Sean Evens
Sherry Clark
Stephen Wells
Thiago Vidotto
Tobias Koepp
Tyler Wanlass
Tyson Murphy
Waqas Malik
Warren Marshall
Find a product
Texturing
Courses
Intro to 3d Modeling Using Blender
Available until
In this course, instructor Alan Thorn is going to be giving a comprehensive introduction to Blender for Game Artists!
Alan Thorn
%
COMPLETE
$9
Modular Levels for Games with Unity and Blender
Available until
Learn the basics of using Blender and Gimp to build a modular 3d set inside of Unity!
Alan Thorn
%
COMPLETE
$9
Model and Texture a Pistol for Games or Film
Available until
Model, Texture, and Render a Walther P99 using 3ds Max, Substance Designer, and Marmoset Toolbag 3.
Emiel Sleegers
%
COMPLETE
$9
The Modular Environment Workflow for Games
Available until
Using 3ds Max and UDK, learn to build modular assets on the grid that are highly reusable and easy to create!
Tyler Wanlass
%
COMPLETE
$9
Action Shot Composition in Photoshop
Available until
Create an exciting, effective, and dynamic character-driven scene in this composition tutorial!
Colin Searle
%
COMPLETE
$9
Texture a Hand-Painted Weapon for Games
Available until
A look into the development process of creating a stylized sword for use in a video game environment.
Lance Wilkinson
%
COMPLETE
$9
Complete Intro to Maya for Games and Film
Available until
Learn the basics of one of the industry's most powerful 3d modeling and animation softwares for games and film!
3dmotive
%
COMPLETE
$9
Creating Foliage for Games and Film
Available until
Learn to be realistic 3d foliage for your game or film projects
Damian Lazarski
%
COMPLETE
$9
Intro to Creating Realistic Materials in UE4
Available until
Take a comprehensive look at both material networks and the different material types in UE4
Kyle
%
COMPLETE
$9
Intro to 3ds Max for Games and Film
Available until
Dive into the basics of production modeling in 3ds Max
Stephen Wells
%
COMPLETE
$9
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